Creature Catalogue Overhaul Project Revisited

The original text says that, indeed, they are resistant to bludgeoning because of their elastic nature. But it mentions that they also can't be hit except by magical weapons.

I'm thinking the "magic weapons" resistance is stronger and separate from the "elasticity", something like DR 10/magic plus DR 5/slashing or piercing.

Ok, then (perhaps we should change the name?):

Arcane Arrows (Sp): Once per round (?), an oculon can fire three missiles of force energy as ranged touch attacks against upto three different targets. On a successful hit, each missile does 1d6+1 points of force damage. In all manners otherwise, these arrows are treated as magic missiles per the spell. This ability is equivalent to a first level spell.

Well it needs a CL too and the original could shoot up to 7 missiles. I'd also tidy up the wording a bit.

How about:

Arcane Arrows (Sp): An oculon can fire missiles of pure force from its eye, it can fire 1 missile as a standard action or 3 missiles as a full-round action, multiple missiles can be fired at separate targets. An oculon can fire as many arcane arrows in a day as it has racial HD (7/day for a typical oculon). Each arcane arrow is a +X ranged touch attack with a 180 foot range (no range increment). On a successful hit, a missile does 1d6+1 points of force damage. In all other aspects, an arcane arrow is treated as a magic missile as per the spell of that name (e.g. they are resisted by a brooch of shielding or the shield spell). This ability is equivalent to a first level spell (CL 7th).

:lol: But should we give them a penalty, perhaps? Only avoided by their arcane bolts?

How about this:

Poor Depth Perception: An oculon's single eye makes it very bad at judging distances. The range penalties of any thrown or missile weapon it uses are doubled.

That way the arcane bolts aren't affected since they don't have a range increment.

Hardly surprising, since they're a line of sight effect.:angel:
 

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Added to Homebrews.

I didn't add malleable form, since we haven't revised it yet. I believe a 3.5 precedent exists for such an ability. I just need to find it...
 


I found one...

Malleable Form (Ex): A waterveiled assassin's control over its form allows it to flow through tiny cracks in objects and move through the earth, walls, and other obstacles. The assassin moves at normal speed through terrain that slows movement. It can move through permeable objects at half speed, but it cannot move through completely solid barriers. For example, an assassin could flow through a wooden or brick wall by squeezing into cracks and channels, but it could not move through a wall of solid iron or rock, such as that produced by wall of stone.

If the assassin ends its movement completely within an object, opponents do not have line of sight or line of effect to it. Its reach drops to 0 feet. Any creatures engulfed within the assassin (see Engulf below) fall out, dropping prone at the edge of the object. If only part of the assassin is in an object, but its remaining space cannot hold all the creatures within it, the assassin choose which ones to release.

...and another...

Rubbery Form (Ex): The body of a giant slug is very rubbery, allowing it to squeeze through spaces normally too small for its bulk. A giant slug can move through a space 10 feet wide without squeezing. A giant slug can also move through a space 5 feet wide by taking the standard penalties for squeezing.
 
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Yes, the slug is a better match. The Oculon is elastic, not liquid.

I still think it'd be better to give a "size shift" rather than a fixed size of gap it can squeeze through.
You mean that it's treated as a creature of a size category smaller (or more) for squeezing? Sure.
 

You mean that it's treated as a creature of a size category smaller (or more) for squeezing? Sure.

Yes, something like this:

Rubbery Form (Ex): The body of an oculon is very rubbery, allowing it to squeeze through spaces normally too small for its bulk. An oculon can move through tight spaces as if it were a creature [two sizes?] smaller than its actual size.
 

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