Shade
Monster Junkie
Added to Homebrews.
Dunno. What do others think?
Standard action is implied for special abilities, but I'm fine with implicity noting it. 5-foot-radius seems appropriate for the burst.
Since such a designation no longer exists, I'd say we either drop this or apply it to undead with immunity to cold.
Should we stick with the "advancement by absorbing fire" or switch to the more pedestrian temporary hp? If we stick
with advancement (which is kind of fun if nonstandard), I do think we should raise to 12hp=1HD, since undead have d12 HD.
Dunno. What do others think?
Hurl fire should have an action type (standard?) and probably a radius. 5 or 10 ft?
Standard action is implied for special abilities, but I'm fine with implicity noting it. 5-foot-radius seems appropriate for the burst.
However, if a battle with other undead is forced upon them, their flames inflict double damage upon "cold" undead such as vampires, liches, wights, and ghouls.
Since such a designation no longer exists, I'd say we either drop this or apply it to undead with immunity to cold.