James Heard said:There's a new spell in the PHBII called Prismatic Mist (Sor/Wiz3) that might be interesting to sit a base effect on and then add a more CR appropriate kicker onto. Plus it ties in with new books, and who doesn't like excuses to buy new books? Well, besides people who can't afford them...The attached effect would probably have to be evil as heck to make up for the low level of that one.
Shade said:From http://www.allthingsarctic.com/aurora/index.aspx:
"Auroral displays appear in many colors with pale green and pink the most common. However, different shades of red, yellow, green, blue, and violet have all been observed. Green results from energized oxygen atoms and pink from nitrogen molecules. The color variations are a product of the altitude of the storm, and the density and composition of the ions at that altitude. The folding effect results from the electric field induced on either side of the auroral curtain by the electrons."
As a starting point, I'd suggest it function similar to prismatic spells, with following effects:
Pale green = sickened for X rounds on failed save; otherwise nauseated for X rounds
Pink = as touch of idiocy
Red = rage (as the spell) for X rounds
Yellow = blinded for X rounds on failed save; otherwise dazzled for X rounds
Green = enfeebled (as ray of enfeeblement)
Blue = exhausted for X rounds on failed save; otherwise fatigued for X rounds
Violet = frightened for X rounds on failed save; otherwise shaken for X rounds
Conaill said:I'm still voting for Fear + Deathwatch + some form of necromantic (but non-evil) damage (all three at the same time). I think that would make for a very flavorful combination - you could literally be scared to death due to the realization of your own mortality!
Conaill said:I believe the lowest spells I had suggested originally were Ray of Exhaustion (Sor/Wiz3) and Enervation (Sor/Wiz 4). But something like a 6-7th level spell might be better balanced. Mass Inflict Moderate (cone-shaped) would fit. Or Waves of Exhaustion. Or even a cone-shaped Enervation instead of the usual Ray.
PS: When I mentioned Deathwatch earlier, I meant that anyone within the cone of the breath would receive the benefit of the Deathwatch spell. I.e. the targets of the breathweapon would for an instance literally see the mortality of everything around them. A harmless effect (beneficial, if anything), but I figured it fit nicely with the theme, and with the Fear effect...
Basically Prismatic Mist is 30' spread 3rd level arcane, variable saving throw/no SR, with the effects of fire 1d4, 1d6 acid, 1d8 electricity, 1d4 STR poison (Fort neg), Slow (Will Neg), Les. Confusion (Will neg), Dazed (Will neg), or two effects. I was thinking some sort of variation that would up the variable nonsave damage upwards and more in line with Prismatic Spray without the "send to another plane" somethings. I think it might be interesting to define one of the color options as an Inflict or Harm even, because that would neatly intersect the "necromancy" angle I suppose.BOZ said:Good thing I re-read that... I was thinking initially of making the effect like the iron golem's cloudy breath weapon. Is there a way to modify that using the spell you mentioned? I don't have PHB2 yet (and likely will not get it any time soon), so hints will help.
Shade said:I think we've spent enough time on this. What's it been, four months?
Back to conversions...
Conaill said:I'd say we do need to discuss the "old man" form just a *little* bit. I.e. we need to have a rough idea of what powers that form has that the bear form doesn't.
For example, we could do a poll like this:
- the old man form has sorceror powers
- the old man form has psionic powers
- the old man form has monk powers
No need to detail it any further than that.