The Sigil
Mr. 3000 (Words per post)
I'm a little confused by this. I was under the impression that the d20 license provided for use of the d20 logo free of charge, provided you followed the d20 STL. I also didn't know you had to apply for the OGL license - you could just use it free of charge and without "telling anybody."Warlord Ralts said:4. Have you notified WoTC that you're using their OGC and asked for their permission to use it? Its a silly question because you don't have to. No one has to ask us either as long as they follow the OGL.
Actually, I did.
It was called: Buying the d20 liscense permissions and applying for the OGL liscense.
Just confused as to your response means.
I think your way of doing business as it relates to contacting other companies to re-use their OGC is a very nice way of doing it. I think there's nothing wrong with you discussing the standards you hold yourself and your company to. And as far as your stance on your re-use of others' material, I applaud you.I just gave my opinions on why I operate the way I do, my feelings on PI, and my view of business ethics, the standards I hold my company and myself.
However, I think your views on "protecting your own PI" are a little bit odd. Then again, I think *most* companies who make a big deal out of protecting a lot of PI are a little bit odd. When it goes past product names, company names, and possibly a few iconic characters (that means less than a half dozen), it reminds me of Gollum huddled in the dark whispering, "my precious."
I understand that you may have future uses for your characters - however, making them "not PI" does NOT in any way open you up to trademark infringement down the road (I found it odd that you cited that as a reason not to open your characters). Why not? Because anyone who uses your OGC character must abide by the terms of the OGL - which includes the requirement of keeping that character as OGC (derivative of OGC work must be OGC). Once you've opened it up, nobody else can EVER lock it down later and sue you.
I have been one of the oldest - and probably loudest - proponents of, "PI only what you absolutely HAVE to in order to protect your company's name" - IOW, PI your name, your company's name, your setting's name, but don't PI every character's name. I think Jim Butler of Bastion Press summed it up nicely when he commented to me, "Hollywood isn't going to be banging down the door offering me a million dollars for the right to my stuff. Why then try to close it?" (or words to that effect).
Finally, as has been suggested earlier, do not think of spell mechanics as "yours." That spell with the PI name on it is not YOUR truck with YOUR name on it. It's a model truck you assembled out of WotC's parts THEN stuck your name on it. Somebody else copying your spell verbatim then slapping another name on it is not stealing your truck - rather, it's looking at your truck, then making their own truck out of WotC's parts. When they drop your name into Section 15, they are in effect crediting you as the "engineer" who "designed" the truck - but they made the truck themselves, following your specs. It's their truck now.
Note that I diligently update my Section 15's in my products - in fact, I always update it BEFORE including material from a new source.
The following is NOT directed at you personally, but is a rant in general.
I guess I'm just getting to the point where I'm sick and tired of hearing about writers and publishers that publish under the OGL frothing at the mouth and screaming, "MINE! MINE! MINE!" The spirit of the OGL is sharing, not keeping stuff. My purchasing decisions reflect that - publishers that PI spell names, monster names, and so on no longer get my dollars, no matter how stellar their product might be. Publishers that do not resort to draconian PI designations do get my financial support... even if their products aren't as "good" as those who close down their products.
Gaming wants to be free - maybe not free as in beer, but definitely free as in restrictions. I recognize you're in this for the money - but I keep hearing about "people could rip my stuff off wholesale and re-sell it!" Folks, it's been three years and I have yet to see ANY product - including 100% Open ones - being ripped off wholesale (except for the SRD) under the terms of the OGL (there are lots of copies floating about on P2P services, but that's NOT done under the auspices of the OGL). Let's pull our egos out of the clouds and look around. *Nobody* wants to rip off your stuff wholesale. Other publishers just want to have an easy time re-using bits and pieces here and there. Even though it's nice, they don't want to have to ask permission for every little thing.
There is an old zen adage, "that which one cannot live without is not owned, but is the owner." I am *not* owned by the gaming content I have created, because I can live without it. All I want is a little credit for my work... and if you're feeling nice to me, a free copy.
*end rant*
If anyone, I'm among those who ought to be complaining about the misuse and misappropriation of their Open Game Content. It is well-documented that Mongoose cut-and-pasted the Sonomancer class that I created into their Ultimate Prestige Classes book WITHOUT giving me proper content in their Section 15. This IS the equivalent of claiming it as their own. Was I hurt by this? A little bit - it robbed me of the opportunity to show off to my friends - "hey, look! My stuff is in a d20 hardback!" Mongoose has since apologized, promised to add my name (along with others' whose stuff they used) into the Section 15 of their next printing, and send me a copy with my name in it (I *am* still waiting on that one).
Did I want to "take Mongoose down?" No... I just wanted them to fix their mistake so we could both move on. Did that incident stop me from producing more OGC? No. Did that incident make me lock up more stuff as PI? No. I'm not "owned" by gaming content I created.
Think about that - here is someone who HAS been burned by the OGL and by people not following it and yet still believes in it. I figure if I am still willing to dedicate myself to producing Open Game Content (not "Content" but "Open Gaming Content") it's not that much to ask of those who HAVEN'T been burned.
Not looking for kudos, not looking for applause, just pointing out that of all the people that worry their stuff is going to be "taken" and "used" in the wrong way under the OGL, I'm one of the few that has actually experienced it. I challenge those who are worried about re-use of their own material to make such a claim. So I'm not demanding that people make their stuff Open in ignorance of the potential consequences. Instead, I'm asking people to make more stuff more open so we can all share a greater common pot from which to easily draw... without having to worry about reading legalese or asking permission from a hundred people. I want to spend my time making Content, not being a compliance lawyer on the side. Stop being owned by content you created, and just let it go.
For the record, nobody has to ask me about using any content I create - you're all more than welcome to use it. I don't have the time nor inclination to track where my OGC gets used. That's why I designated it as OGC. I don't want you to have to ask - just take it. And if you feel like it, do me the courtesy of sending me a copy of what you do with it. If not, no big deal.
--The Sigil
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