Crippled OGC Questions

Well, I thought I'd put in some thoughts on here too.
(I know, "Oh god, doesn't he EVER shut up?" is about the thought right now)

The Brood finished a spellbook compilation, taking all of our old spells from the campaign and converting them from 1E/2E to 3E.
That gave us 4 books of spells and 2 magic enhancing sourcebooks.
One of the books, contains nothing but "Named Spells", since that was the way they were, and to keep the flavor for our OGC campaign setting.

Why would we keep these spells named, since the names are PI?
Simple, even though it is going to sound greedy, it's the hard truth... They're my spells. I created them, the visual effects, the names. My co-writer converted them over to 3E mechanics, and we playtested them. My players rejoiced at the whole spell list compiled.
I did the work. My cowriter did the work.

But, before you think I'm being too greedy, look at this...
I have not problem with someone using my spells If they ask! More than just out of politeness, but it lets me annotate in my company records that Z spells appeared in Product X by Company Y. It lets me keep track of who is using what of my work, in case I really like thier work, and want to do a co-writing gig with them.

Asking someone if you may use thier creations in your own book is politeness, and the gaming industry is small enough that we can ask. Despite a "Professional Game Designer" stating that he didn't need permission from companies to use thier OGC for a product, it smacks of a lack of professionalism when people don't even ask permission.

Just changing the name after the company says No, or if you decided not to ask the originating company also will cause havoc.

I make the names of some of my works PI for a reason, and it doesn't "cripple" the OGC.
It makes it so you have to ask me.
Or steal it.
 

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Warlord Ralts said:
I make the names of some of my works PI for a reason, and it doesn't "cripple" the OGC.
It makes it so you have to ask me.
Or steal it.
Playing the devil's advocate here for a moment, isn't part of the point of publishing things under the OGL that you are allowed to do D&D derivatives in exchange for letting other people make derivatives of *your* stuff? Essentially, "OK, you can play in our sandbox but you have to share your toys."

And what about if your company vanishes in a few years (the RPG market isn't exactly the most stable around) and someone then wants to use your spells?

Personally, I like the way they did PI/OGC in Relics & Rituals. The designation said something like: "All names in this work are PI. We hereby grant a license to use these names as long as they're attached to the same things and not used for anything else." So, if R&R has a spell called Denev's Fury, you could use the spell Denev's Fury in your own product without asking S&S for permission, but you couldn't use the name Denev for anything else.
 

Warlord Ralts said:
The Brood finished a spellbook compilation, taking all of our old spells from the campaign and converting them from 1E/2E to 3E.
That gave us 4 books of spells and 2 magic enhancing sourcebooks.
One of the books, contains nothing but "Named Spells", since that was the way they were, and to keep the flavor for our OGC campaign setting.

Why would we keep these spells named, since the names are PI?
Simple, even though it is going to sound greedy, it's the hard truth... They're my spells. I created them, the visual effects, the names. My co-writer converted them over to 3E mechanics, and we playtested them. My players rejoiced at the whole spell list compiled.
I did the work. My cowriter did the work.

But, before you think I'm being too greedy, look at this...
I have not problem with someone using my spells If they ask! More than just out of politeness, but it lets me annotate in my company records that Z spells appeared in Product X by Company Y. It lets me keep track of who is using what of my work, in case I really like thier work, and want to do a co-writing gig with them.

Asking someone if you may use thier creations in your own book is politeness, and the gaming industry is small enough that we can ask. Despite a "Professional Game Designer" stating that he didn't need permission from companies to use thier OGC for a product, it smacks of a lack of professionalism when people don't even ask permission.

Just changing the name after the company says No, or if you decided not to ask the originating company also will cause havoc.

I make the names of some of my works PI for a reason, and it doesn't "cripple" the OGC.
It makes it so you have to ask me.
Or steal it.

No offense intended, but what you are doing here, if I'm interpreting you correctly, is putting conditions on the Open Game License that the license doesn't allow you to do. You can definitely declare your spell names PI, but not the actual spells and their effects - they are OGC by definition in the license. And while I agree with you on professional courtesy, you can't require anyone to report to you about using OGC.
 

Warlord Ralts said:
One of the books, contains nothing but "Named Spells", since that was the way they were, and to keep the flavor for our OGC campaign setting.

Why would we keep these spells named, since the names are PI?
Simple, even though it is going to sound greedy, it's the hard truth... They're my spells. I created them, the visual effects, the names. My co-writer converted them over to 3E mechanics, and we playtested them. My players rejoiced at the whole spell list compiled.
I did the work. My cowriter did the work.
Actually you get less credit your way. If I had a need for one of your spells (I haven't seen any of them currently), and I saw that you had PI'd the names, I could just make up a new name, rewrite the spell description and quietly drop your SECTION 15 into mine. Now, there are two spells that do the same with two different names out there. The difference is, now other publishers can use my version. Yours is still tied up in PI.
I make the names of some of my works PI for a reason, and it doesn't "cripple" the OGC.
It makes it so you have to ask me.
Or steal it.
Steal it? The OGL makes it perfectly legal to use your spell whether you like it or not. If you don't like it, don't release open content at all.

As a publisher, when I see that spell names are PI in a work, I just don't buy it. So you won't find me reusing your OGC. Saves me the hassle of having to jump through hoops to reuse less than 100 words of text from someone else's book. If I have to agonize over it for more than a minute, I'll substitute an SRD spell before I'll go asking to use your PI. Using someone else's PI just adds liability to my work because I have to include some license to use your PI. Much easier to have never seen the spell in the first place.
 

I think some of it may have come across wrong. If so, sorry.
No offense intended, but what you are doing here, if I'm interpreting you correctly, is putting conditions on the Open Game License that the license doesn't allow you to do. You can definitely declare your spell names PI, but not the actual spells and their effects - they are OGC by definition in the license. And while I agree with you on professional courtesy, you can't require anyone to report to you about using OGC.
I'm not declaring the spell mechanics PI, I declared the Names of the Legendary Spellcasters my PI.
True, nobody HAS to report to me that they have used my OGC, but if people work with me, I'm more than happy to work with them.
Yes, it would be nice, for record keeping, if you asked if you could use them, but if you use the spell, name intact, I can keep track of that also.
Which begs the question: Why would I want to keep track?

Simple: It allows me to track which works are popular with other authors, designers, and allows me to track what works are popular with the consumers.
Plus, as a bonus, it lets me see how other people use the spell.

As for "What if your company disappears..."
It might. Your right.
I probably won't. If I do end up taking a dirt nap, then I won't really care, will I?
Tell you what, if I die, feel free to use it.

"You can play in the sandbox if you share my toys."-Bingo. Not "Take it home, repaint it, scratch your name on the hood, then come back to the sandbox with it."

Personally, I like the way they did PI/OGC in Relics & Rituals. The designation said something like: "All names in this work are PI. We hereby grant a license to use these names as long as they're attached to the same things and not used for anything else." So, if R&R has a spell called Denev's Fury, you could use the spell Denev's Fury in your own product without asking S&S for permission, but you couldn't use the name Denev for anything else.
Sure. I do too. That's how I treat it.

Actually you get less credit your way. If I had a need for one of your spells (I haven't seen any of them currently), and I saw that you had PI'd the names, I could just make up a new name, rewrite the spell description and quietly drop your SECTION 15 into mine. Now, there are two spells that do the same with two different names out there. The difference is, now other publishers can use my version. Yours is still tied up in PI.
You could. True. I couldn't stop you.
I wouldn't do it. It's called: Business Ethics.

Steal it? The OGL makes it perfectly legal to use your spell whether you like it or not. If you don't like it, don't release open content at all.

True, it does make it perfectly legal.
If I was to take the mechanics behind someone elses work, slap my own flavor text and visuals on it, and market it without even asking, it does not change the fact that I stole it.
It's called "politeness".
I'd ask anyone before I used thier OGC work. You, Mr. Cook, Wizards, Green Ronin, ENPublishing, some guy with a D&D fan-site, anyone.
As a publisher, when I see that spell names are PI in a work, I just don't buy it. So you won't find me reusing your OGC. Saves me the hassle of having to jump through hoops to reuse less than 100 words of text from someone else's book. If I have to agonize over it for more than a minute, I'll substitute an SRD spell before I'll go asking to use your PI. Using someone else's PI just adds liability to my work because I have to include some license to use your PI. Much easier to have never seen the spell in the first place.

That's fine, that's your choice. If asking is too much trouble, then that's OK. I'm not asking for everyone to involve lawyers, I just prefer the professionalism of developers and publishers and producers talking to one another.
Just putting a statement that: "Gor DuMay, Ralts Bloodthrone, NahaJawen, and Wuxia are PI of The Brood" in your Section 15 is not a major hoop.
Plus, if someone were to take an interest in a certian "Legendary Spellcaster's" spells, I might even offer up a whole slew of stuff that was cut from the book due to space restriction for them to include, for merely an "additional content" acknowledgement and my PI on the name being reaffirmed in your Section 15.

Like I said, that's my opinion on it. I'll share everything I've made, IF they are willing to give credit where credit is due.
I opened up Shtar as an OGC world, I opened up the Gods of Shtar pantheon as an OGC pantheon. I like the idea of people using it.

I will still let someone know, who has expressed interest in using stuff I've created, if there is any erratta or expansion that I'm doing, answer any questions they have, and work with them.

Many of you may think it is wrong of me to want my names, locations, events, descriptions (not mechanical, but flavor, visual, audible, etc) and other texts to remain PI, but I have a LOT of material to convert, and many of these names and locations are intimately tied up with future items.
 

Warlord Ralts said:
Many of you may think it is wrong of me to want my names, locations, events, descriptions (not mechanical, but flavor, visual, audible, etc) and other texts to remain PI, but I have a LOT of material to convert, and many of these names and locations are intimately tied up with future items.

I'm sorry too for misinterpreting what you said. FWIW, I don't think it's wrong to keep those elements you mentioned above as PI. :)
 

Warlord Ralts said:
If I was to take the mechanics behind someone elses work, slap my own flavor text and visuals on it, and market it without even asking, it does not change the fact that I stole it.

It's here that I think you should reconsider your stance based upon what OGC is.

1. We don't own any OGC material we created if that material is reused according to the OGL.
2. If someone takes our OGC and renames the PI, they are not "stealing" our work as long as they put our book specifics in their section 15. Even if they don't tell us about it. Even if they don't show which material came from where.
3. And its not underhanded, unprofessional, un-anything. We've already agreed to that when we published under the OGL. If they contact US they are being "nice" and professional while those who don't contact us are being professional.
4. Have you notified WoTC that you're using their OGC and asked for their permission to use it? Its a silly question because you don't have to. No one has to ask us either as long as they follow the OGL.

When you publish under the OGL you voluntarily give up ownership of your OGC to others who publish properly under the same liscense.

joe b.
 

Warlord Ralts said:
You could. True. I couldn't stop you.
I wouldn't do it. It's called: Business Ethics.
Business Ethics? You might want to look into that yourself. There is nothing unethical about follow the SPIRIT of a license agreement. Grabbing and reusing OGC is the spirit of the OGL. Asking permission is just being polite.
True, it does make it perfectly legal.
If I was to take the mechanics behind someone elses work, slap my own flavor text and visuals on it, and market it without even asking, it does not change the fact that I stole it.
Stole? If I stole it from you, then you no longer have it. Ah, but you do still have it. So I haven't stolen anything. Nor have I pirated it. And since the OGL is a voluntary contract, in point of fact, by making that spell OGC you are in fact inviting people to reuse it.
I'd ask anyone before I used thier OGC work. You, Mr. Cook, Wizards, Green Ronin, ENPublishing, some guy with a D&D fan-site, anyone.
So when you published Crimson Contracts you contacted Wizards of the Coast first and told them you were going to use their OGC? ReallY?
That's fine, that's your choice. If asking is too much trouble, then that's OK. I'm not asking for everyone to involve lawyers, I just prefer the professionalism of developers and publishers and producers talking to one another.
Asking is not by definition a hassle. It is however a roadblock to smooth development. By not getting involved with PId names in the first place, that is one less thing to think about when putting a book to bed.
Just putting a statement that: "Gor DuMay, Ralts Bloodthrone, NahaJawen, and Wuxia are PI of The Brood" in your Section 15 is not a major hoop.
Yes it is. There are only two other pieces of PI in my entire Joe's Book of Enchantment. They are "Joe's Book of Enchantment" and "Throwing Dice Games". I did not PI Saera the elven enchanter, Doral the charlatan, the Circus of the crescent moon run by Mazir Al'Rahaji, the bard/reveler and Lysath Tourant, headlined by Tara the gnome rogue, etc. etc. Why? Because no matter what they mean to me, if I really expected to use them again in a book or something, I could rename them and trademark the new names. As it stands now, I would be utterly flattered to find any of those characters in someone else's works. At some point you have to ask who are you protecting those characters from? Since I have no plans for them, I'm happy to let them go.

I see no added value in expanding my PI statement to contain your PI when I can keep it as simple as company name and product name. YMMV.
Like I said, that's my opinion on it. I'll share everything I've made, IF they are willing to give credit where credit is due.
You get credit in section 15. The OGC prohibits further credit without additional licensing.
Many of you may think it is wrong of me to want my names, locations, events, descriptions (not mechanical, but flavor, visual, audible, etc) and other texts to remain PI, but I have a LOT of material to convert, and many of these names and locations are intimately tied up with future items.
So? Just because someone else used NahaJawen in a product it stops you from doing so in the future?

Let me take this back to the beginning. I want your spell. I don't give a blankityblank about your PI name. You see the PI name on a spell and attach great meaning to it. I see a spell with a cool effect that has a name I cannot use. Perhaps if you released the spell with an OGC name as well as the PI name?
 


It's here that I think you should reconsider your stance based upon what OGC is.
1. We don't own any OGC material we created if that material is reused according to the OGL.
You are right. We don't. BUT I do own my PI. If I choose to put a PI on something, and grant limited use permission, I can do that.
I explained why I left PI on some of my spells. Even though some people think it isn't right to do.
2. If someone takes our OGC and renames the PI, they are not "stealing" our work as long as they put our book specifics in their section 15. Even if they don't tell us about it. Even if they don't show which material came from where.

Right. But if they take it, redo it, and claim it as thier own, then what?
3. And its not underhanded, unprofessional, un-anything. We've already agreed to that when we published under the OGL. If they contact US they are being "nice" and professional while those who don't contact us are being professional.

True, as long as they give proper credit in the Section 15. I consider it as a good business practice to at least contact the other publisher, producer, writer. I do this, I hold myself to this ethic. I don't expect that everyone else would consider the same thing.

What I referring to is taking something, we'll say a PrC, renaming the PrC itself, renaming the abilities, changing any flavor text, and using some synonyms, and claiming that you wrote this, and developed it yourself, even though it is the exact same thing.
That's not derivative.
Derivative is something like: "Master Archer" that requires some powers or has abilities like the Arcane Archer, but is NOT the same thing.
Just renaming it the Master Archer, changing the name of the powers, and adding new flavor text, is not Derivative.
4. Have you notified WoTC that you're using their OGC and asked for their permission to use it? Its a silly question because you don't have to. No one has to ask us either as long as they follow the OGL.

Actually, I did.
It was called: Getting the d20 liscense permissions and applying for the OGL liscense. Plus sending in the Confirmation Card
Plus, buying a business license.
And asking repeated questions for permissions to use things that were later marked as PI, or getting permissions to reference books other than the SRD.

When you publish under the OGL you voluntarily give up ownership of your OGC to others who publish properly under the same liscense.
That doesn't mean I have to make everything generic. I can, and I chose to, PI the names of some things.

Business Ethics? You might want to look into that yourself. There is nothing unethical about follow the SPIRIT of a license agreement. Grabbing and reusing OGC is the spirit of the OGL. Asking permission is just being polite.

So we disagree on ethics. That's fine.
If I'm going to grab it, and use it, I'm going to ask. If I get no response, I'll either cut the section, or I will give proper credit in the Section 15.
I won't take something like "Furrowbrow's Instant Coffee" and rename it "Instant Coffee" and then try to pretend that I wrote it.
That's just me.
Stole? If I stole it from you, then you no longer have it. Ah, but you do still have it. So I haven't stolen anything. Nor have I pirated it. And since the OGL is a voluntary contract, in point of fact, by making that spell OGC you are in fact inviting people to reuse it.

OK, let me break this down.
I create something. I use Public Domain or OGL or OpenSource to create it. You come along, reverse engineer what I did, rename and redo it, then put it out in your work, without even giving the proper Section 15 credit, what did you do?
You may not consider it piracy or theft.
I would feel as if I was stealing something from the author. If nothing else, the work he put into creating it.
So when you published Crimson Contracts you contacted Wizards of the Coast first and told them you were going to use their OGC? ReallY?

Yes, I bought the business liscense, filled out applications, and did the other necessary homework. I asked questions, requested permissions of things I was unsure about, and in general, did my best to avoid violating the agreement. Plus, sent in my little confirmation card, to ensure they could get ahold of me in case of any OGL violations that happened despite my precautions.
Asking is not by definition a hassle. It is however a roadblock to smooth development. By not getting involved with PId names in the first place, that is one less thing to think about when putting a book to bed.

That's fine. I'm not telling you how to run your shop. I'm just saying how I feel about some thing. You feel it's too much of a roadblock for smooth developement, I feel it's part of the price of doing business.
Yes it is. There are only two other pieces of PI in my entire Joe's Book of Enchantment. They are "Joe's Book of Enchantment" and "Throwing Dice Games". I did not PI Saera the elven enchanter, Doral the charlatan, the Circus of the crescent moon run by Mazir Al'Rahaji, the bard/reveler and Lysath Tourant, headlined by Tara the gnome rogue, etc. etc. Why? Because no matter what they mean to me, if I really expected to use them again in a book or something, I could rename them and trademark the new names. As it stands now, I would be utterly flattered to find any of those characters in someone else's works. At some point you have to ask who are you protecting those characters from? Since I have no plans for them, I'm happy to let them go.

You have no plans for them.
That was your choice. You feel you could trademark new names, but why shouldn't I protect names that already have a lot of involvement, and future products/projects feature?
I have many plans for mine.
Now, I have the worry of a name I have used repeatedly, for over a dozen years, on everything from websites to fiction, of being considered stolen from a video game. I have to deal with someone infringing on my Trademark.
Did it upset me?
Your @!&!%!@ right it upset me.

I see no added value in expanding my PI statement to contain your PI when I can keep it as simple as company name and product name. YMMV.

Hmmm, isn't that giving due credit?
You get credit in section 15. The OGC prohibits further credit without additional licensing.
Then that's due credit, isn't it?
So? Just because someone else used NahaJawen in a product it stops you from doing so in the future?

No, it does not stop me, but do I want my creations being affected by other people's perceptions of that work? How was she portrayed? How will people view my further creations after someone else has used my creation? Who will be credited with original creation by consumers? Will I be considered someone who ripped off the person who used my creation? Did it violate the basic premise of the character? How much affect will thier product have upon my future products.
Let me take this back to the beginning. I want your spell. I don't give a blankityblank about your PI name. You see the PI name on a spell and attach great meaning to it.
Yes, I do. Many of these spells have been in my campaign since 1E. There's more reasons than that, like I consider flavor more important than sheer mechanics.
BUT, I am willing to share my toys. I PI'd the name of the spell, not to keep anyone from using it, but because the spell has a history, and if the spell is going to be reused, I'd like to see it with it's original name.
Maybe you don't understand my full reasoning, that's cool. I understand that you did not feel it necessary to PI your creations, you had no intent to use them again, no future plans.
Mine are fully involved in upcoming and ongoing projects.

I see a spell with a cool effect that has a name I cannot use. Perhaps if you released the spell with an OGC name as well as the PI name?
You can use it. Just give proper Section 15 credit. I'd like it if you let me know you were going to use it, so I can enter into my company records, let you know about any erratta, updates, changes, etc so that you may adjust your product accordingly, but you don't have to.
Why should I release the spell with an OGC name? If it's too much bother to put in proper Section 15 credit, and too much bother for you to even attempt to cooperate with me, all you are really showing (to my perceptions) is a disregard for my work.
It's good enough to reprint, providing you don't have to go through any extra effort?
If it's good enough to reprint, if it's good enough to use, it's good enough for that slight bit of extra effort.

And for your information, I tracked down some of my players from years back, and asked if I could use thier PC names, or not.
Sure, I did not have to, but I felt it was the right thing to do, just like if I was going to use any of your material, I would contact you.
I contacted Monte Cook, I contacted Thunderhead Games and I contacted Ambient (even though I'm one of their imprints, I wanted it official for both our company records) for permission to reprint or reference thier works in Crimson Contracts.
I contacted WotC for permissions for certian PI's for use in flavor texts for several products upcoming.
I contacted Green Ronin on permissions to reference firearms contained in Ultra-Modern Firearms while writing QuickShots.

Nobody has to do anything. They can re-engineer what I do, and reprint it as their own. They can say: "It involves PI, I'll never use it." They can give Section 15 credit, and not ask. They can ask.
I just gave my opinions on why I operate the way I do, my feelings on PI, and my view of business ethics, the standards I hold my company and myself.
 
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Warlord Ralts said:
You are right. We don't. BUT I do own my PI. If I choose to put a PI on something, and grant limited use permission, I can do that. I explained why I left PI on some of my spells. Even though some people think it isn't right to do.

Actually you used the word "stealing" in reference to someone repackaging your OGC (not PI!) and putting it out again. Your PI's your business, I was merely pointing out that no one can "steal" your OGC.

Right. But if they take it, redo it, and claim it as thier own, then what?

I suppose people buy their stuff just like normal because, as long as you're in their section 15, they obeyed the OGL.

What I referring to is taking something, we'll say a PrC, renaming the PrC itself, renaming the abilities, changing any flavor text, and using some synonyms, and claiming that you wrote this, and developed it yourself, even though it is the exact same thing.
That's not derivative.
Derivative is something like: "Master Archer" that requires some powers or has abilities like the Arcane Archer, but is NOT the same thing.
Just renaming it the Master Archer, changing the name of the powers, and adding new flavor text, is not Derivative.

That's your private definition of derivative. The guy that takes your stuff and renames it, even if he gives it a name which he then PI's for himself has done nothing wrong, nothing unethical, and nothing illegal as long as he puts your book info in his 15.

I won't take something like "Furrowbrow's Instant Coffee" and rename it "Instant Coffee" and then try to pretend that I wrote it.
That's just me.

If the guy is putting you in his section 15 he is not "pretending" that he wrote it. He wrote it just as much as you did. In fact when his book gets quoted in another section 15 he will get credit for the work.

OK, let me break this down.
I create something. I use Public Domain or OGL or OpenSource to create it. You come along, reverse engineer what I did, rename and redo it, then put it out in your work, without even giving the proper Section 15 credit, what did you do?

None of us has ever, ever said that you can't give proper credit in section 15.

We were talking about how you thought that a guy who takes your OGC (your spells in particular) and puts it in his book and then puts your book in his section 15 is "stealing" from you. In fact, you even said it was unethical of Mr. Mucchiello to use your OGC even when he obeys the OGL section 15.

Personally, I find your comments odd and a bit rude to him, considering his "Joe's Book of Enchantments" is %100 open material. I don't think his ethics are that questionable.

joe b.
 
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