Klaus
First Post
====== Created Using Wizards of the Coast D&D Character Builder ======
Sadoc Cart, level 14
Human, Rogue, Daggermaster
Rogue Tactics: Artful Dodger
Background: Seeker for the Lost Clan
FINAL ABILITY SCORES
Str 11, Con 15, Dex 23, Int 11, Wis 9, Cha 18.
STARTING ABILITY SCORES
Str 10, Con 14, Dex 17, Int 10, Wis 8, Cha 14.
AC: 30 Fort: 23 Reflex: 30 Will: 25
HP: 92 Surges: 8 Surge Value: 23
TRAINED SKILLS
Perception +11, Stealth +18, Thievery +18, History +13, Dungeoneering +12, Athletics +12, Acrobatics +18
UNTRAINED SKILLS
Arcana +7, Bluff +11, Diplomacy +11, Endurance +9, Heal +6, Insight +6, Intimidate +11, Nature +6, Religion +7, Streetwise +11
FEATS
Human: Backstabber
Level 1: Slaying Action
Level 2: Action Surge
Level 4: Weapon Proficiency (Parrying dagger)
Level 6: Two-Weapon Fighting
Level 8: Two-Weapon Defense
Level 10: Nimble Blade
Level 11: Two-Weapon Ambush
Level 12: Devastating Critical
Level 14: Paragon Defenses
POWERS
Bonus At-Will Power: Sly Flourish
Rogue at-will 1: Piercing Strike
Rogue at-will 1: Deft Strike
Rogue encounter 1: Fox's Gambit
Rogue daily 1: Handspring Assault
Rogue utility 2: Tumble (retrained to Sneak in the Attack at Level 6)
Rogue encounter 3: Flamboyant Strike
Rogue daily 5: Downward Spiral
Rogue utility 6: Ignoble Escape (retrained to Sidestep Stance at Level 10)
Rogue encounter 7: Rogue's Luck
Rogue daily 9: Rogue's Recovery
Rogue utility 10: Combat Tumbleset
Rogue encounter 13: Tornado Strike (replaces Flamboyant Strike)
ITEMS
Adventurer's Kit, Thieves' Tools, Pouch, Belt (empty), Parrying dagger, Cape of the Mountebank +2, Vampiric Dagger +3, Battle Harness Leather Armor +3, Goggles of Night (paragon tier)
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This is supposed to be the endpoint of the character (currently at Level 6 and undergoing a crisis of identity).