Avril - Human Druid - AC 21 - hp 42/42 - Spot +12 - Listen +12
Safe for the moment inside the bottom half of the tower, the spellcasting Avril only briefly caught sight of Warren flying across to the other tower when she completed her spell. By the sounds coming from outside, the dragon had not yet arrived. Which could mean only one thing - it had magic at its disposal, and it was preparing for battle. That would make things a whole lot tougher.
For a moment she considered summoning something that would keep the dragon occupied, but not knowing where it was made things difficult. So she summoned something she believed would keep the hobgoblins at bay on the bridge, allowing Larian to concentrate on other things. Like the dragon. "Larian!" she shouted. "I've got the bridge covered. Concentrate on the dragon."
She summoned a great wolf onto the bridge, its snarling and large form would be more than enough to give even the stoutest hobgoblin pause. The wolf took a few tentative steps towards the flame wall, ready to strike at anything that dared come close to it. Avril meanwhile, pulled out a scroll from her pack, and, taking a tentative step back outside, spotted the tower where the dragon was, and cast a spell aimed in the direction of the tower.
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OOC: Summon a dire wolf that moves to M/N 21/22 just on the other side of the wall of fire. The wolf readies an attack to bite anything that comes within reach. Bite Attack: +13. Damage: 1d8+13. Trip: +13. Avril draws her Faerie Fire scroll, and casts Faerie Fire on J/K 8/9, hoping to catch the dragon in it. Position: M28.
Dire Wolf, HD 6, hp 57, Spd 50 ft., AC 14, BAB +4, Grapple +17, Bite Attack +13 melee (1d8+13), Space 10 ft., SA Trip (+13), SQ Lowlight Vision, Scent, SV Fort +10, Refl +7, Will +6, Str 29, Dex 15, Con 21, Int 2, Wis 12, Cha 10, Hide +0, Listen +7, Move Silently +4, Spot +7, Survival +2, Alertness, Run, Track, Weapon Focus (bite)
Spells and Abilities Active:
Barkskin (Avril, +3 Natural Armor, 1 hour)
Extended Produce Flame (Avril, 1d6+5, 120 ft., 12 minutes, 2 Used)
Haste (+1 AC, +1 Reflex, +30 Spd, +1 Attack, 8 Rounds)
Resist Energy (Acid Resistance 10, 1 hour)
Extended Summon Nature's Ally III (Dire Wolf, 12 rounds)
Faerie Fire (1 minute)
Spells Cast and Abilities/Items Used:
Barkskin
Produce Flame (Extended)
Metamagic Rod of Lesser Extend (2 Used)
Summon Nature's Ally III (Call Lightning) (Extended)
Scroll of Faerie Fire (Used)
Spells Prepared:
Spells Prepared (Normal 5/3/3/2, Wis 0/1/1/1):
Level 0 (5): Cure Minor Wounds (2), Detect Magic (2), Guidance
Level 1 (4): Cure Light Wounds, Enrage Animal, Produce Flame
Level 2 (4): Bull's Strength, Bear's Endurance, Flaming Sphere
Level 3 (3): Cure Moderate Wounds, Sleet Storm
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