(CSToA) Touch of the Abyss [OOC]

Tesla will sell the tapestry. My mind is still a bit fuzzy, but it will be impossible to use the Eye of Concentration as we cannot attain ten ranks in a skill, though we can increase the total modifier for a skill in other ways. Correct? (I think I asked this question already) So if we cannot attain ten ranks, she will sell the Eye and negotiate a fair price for the Headband of Intellect +2 (3,600gp)

Also, do we want to chip in for the Bag of Holding so we do not run into the encumbrance problem again?

-Blood
 

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Bags of holding are a bit unweildy, huge and unstylish. Veris would probably perfer to save her wealth for a Handy Haversack instead, if one is likely to be found.
 

Bloodweaver1 said:
Tesla will sell the tapestry. My mind is still a bit fuzzy, but it will be impossible to use the Eye of Concentration as we cannot attain ten ranks in a skill, though we can increase the total modifier for a skill in other ways. Correct? (I think I asked this question already)

Not correct. You're clearly confused by something. I already answered this. You don't need 10 ranks of concentrate to USE the item. The CREATOR of the item needed 10 ranks to MAKE the item.

A fighter with 0 ranks could still get the benefit.
 

Must be the drugs....
In that case she will keep and use the Eye of Concentration and just sell the tapestry. She will also not buy the Headband however she will get the teeth made in a decorative headpiece.

-Blood
 

XP Break down is like this:
Alazphraxion 1800
Time 3800 (I'm being leniant, as I was originally tracking posts per day but have since been lazy. Note that I'll start trying to count them again starting today.)
Bonus 5000 (The bonus I planned to award for the Dragon encounter.)

So that means the group has earned 10,600 xp. That nets 2 bonus levels.

As a referesher:

Bonus Levels: Every 5000 xp gives a bonus level. Each bonus level gives the following benefits.
 Hit Points: Every bonus level, you gain 1 additional hit point.
 Skills: Every bonus level, you gain 1 additional skill point.
 Action Points: Every bonus level, you gain 1 additional action point, to a maximum of 8.
 Feats: Every bonus level, you gain a bonus feat.

So that means you have 2 more hp, 2 more skill points to spend, you recover up to 2 action points, and you gain 2 feats (your choice).

Obviously the game being E6 makes it easier for me to hand out rewards like this.
 



Tesla's Update:
HP: 26 + 2 = 28
Skill Point: Psicraft +1 = 14 & Initiative +1 = 12
Feats: (1) Envoy Cognizance (CP): Manifest Energy Powers with the Electricity description one level higher than normal. (2) Psionic Meditation (Exp Ps): Can become Psionically Focused as a move action.


-Blood
 

Errol's update
HP 56+2 to 58
Skill Points: +1 to knowledge (history)=8, +1 to Diplomacy=0
Action Points: 6/8+2=8/8
Feats: Martial Stance (Wolverine Stance), Vital Recovery
 

Slisik's Update:
HP: 44 + 2 = 46
Skill Points: Concentration and Perception
Feats: Armor Proficiency (Heavy), Weapon Focus (Greatsword)
 

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