Mark
CreativeMountainGames.com
Gruns said:If the designers DID want you to take that one point of damage, even if you healed yourself, they would have completely left the healing part of the last line out of it.
Yup. No sense even writing anything about healing into that section of the rules if you had to take the point of damage no matter what. In fact, they could have simply wrote...
"DISABLED (0 HIT POINTS)
When your current hit points drop to exactly 0, you’re disabled. You can only take a single move or standard action each turn (but not both, nor can you take full-round actions). You can take move actions without further injuring yourself, but if you perform any standard action (or any other strenuous action) you take 1 point of damage after the completing the act...NO MATTER WHAT."
...and left off all of the additional...
"Unless your activity increased your hit points, you are now at –1 hit points, and you’re dying.
Healing that raises your hit points above 0 makes you fully functional again, just as if you’d never been reduced to 0 or fewer hit points."
There's simply no point in bringing it up if it is irrelevant to the issue.