Sarac
First Post
To start off, I'm sorry if this is the wrong place for this kind of thread, but I didn't see a "5e Modules" forum.
My issue is that, in my Curse of Strahd game, the player is going to enter Van Richten's tower next session and Strahd knows it. Now, my player is extremely careful so he probably won't blow himself up on Ezmerelda's Magic Wagon, or kill himself trying to get into the tower. I'm certain he'll get in and recover the Sunsword with no issue. My problem is, once Strahd realizes he has that blasted thing I don't see a reason for Strahd to NOT show up and use his children of the night to knock the tower down himself.
I don't WANT to kill my player. Not until he's on the roof of Castle Ravenloft, clad in Sergei's armor with said Sunsword fighting Strahd while it rains blood, but at the same time, there is no reason that Strahd would not kill this guy, when he has the chance to do it AND recover the Sunsword to keep it away from anyone else.
The simple fix is to, simply, not have Strahd show up and I understand that. But Strahd is smart and has been watching this guy like a hawk, especially since Sergei's soul is hiding out inside my player and my players is very aware of that fact. But at the same time, I have not eased up on the gas in this campaign even a little bit and now Strahd has a chance to kill him, no saving throw. Any ideas on not killing him but also not making Strahd seem like an absolute fool as well?
My issue is that, in my Curse of Strahd game, the player is going to enter Van Richten's tower next session and Strahd knows it. Now, my player is extremely careful so he probably won't blow himself up on Ezmerelda's Magic Wagon, or kill himself trying to get into the tower. I'm certain he'll get in and recover the Sunsword with no issue. My problem is, once Strahd realizes he has that blasted thing I don't see a reason for Strahd to NOT show up and use his children of the night to knock the tower down himself.
I don't WANT to kill my player. Not until he's on the roof of Castle Ravenloft, clad in Sergei's armor with said Sunsword fighting Strahd while it rains blood, but at the same time, there is no reason that Strahd would not kill this guy, when he has the chance to do it AND recover the Sunsword to keep it away from anyone else.
The simple fix is to, simply, not have Strahd show up and I understand that. But Strahd is smart and has been watching this guy like a hawk, especially since Sergei's soul is hiding out inside my player and my players is very aware of that fact. But at the same time, I have not eased up on the gas in this campaign even a little bit and now Strahd has a chance to kill him, no saving throw. Any ideas on not killing him but also not making Strahd seem like an absolute fool as well?