I just finished running the adventure from the DMG and decided to throw a little extra flavor in there. Since my group had been doing unexpected things (like robbing the sarcophogi), which were rewarded with a few jewels and a magic item or two, I decided to curse the mask that the wyrmpriest was wearing (knowing my players wouldn't overlook it as an item of interest). My cleric (who has played a hell of a lot more D&D than me) noticed the arcane runes on it, but couldn't figure out their meaning, so when they got back to town, they sent an animal messenger to find out anything about the mask. The message came back that it is cursed (they weren't going to try it on anyways, because he knew better). Aw shucks, evil DM has been thwarted...
Until next week when our Warlock came back from his roadtrip and decided that he wanted to put the mask on, cursed or not. I decided that it would start with -2 to perception, -2 to diplomacy, and +2 to intimidate ('cause its scaaaary). Now I'm thinking it will get progressively worse every time he takes an extended rest. Starting with +1 AC (as the mask hardens to his face) -1 Reflex (goes hand in hand with the perception), then -1 to attack rolls (again with the perception thing), then maybe -1 to Will and all Wisdom skill checks as it slowly drives him insane...then add 1 to the last three in order (hopefully he will get it off by the time they reach that point).
Being new to D&D, newer to 4e, and newest to being a DM, I'm wondering if maybe this is too harsh...or perhaps if there are even funner things I can do with it...he wanted me to put AC on it and then give him ongoing damage (because it kinda melted painfully onto his face)...but that would be a bit much methinks.
Until next week when our Warlock came back from his roadtrip and decided that he wanted to put the mask on, cursed or not. I decided that it would start with -2 to perception, -2 to diplomacy, and +2 to intimidate ('cause its scaaaary). Now I'm thinking it will get progressively worse every time he takes an extended rest. Starting with +1 AC (as the mask hardens to his face) -1 Reflex (goes hand in hand with the perception), then -1 to attack rolls (again with the perception thing), then maybe -1 to Will and all Wisdom skill checks as it slowly drives him insane...then add 1 to the last three in order (hopefully he will get it off by the time they reach that point).
Being new to D&D, newer to 4e, and newest to being a DM, I'm wondering if maybe this is too harsh...or perhaps if there are even funner things I can do with it...he wanted me to put AC on it and then give him ongoing damage (because it kinda melted painfully onto his face)...but that would be a bit much methinks.