the Jester
Legend
7/24/370 O.L.G., 7:00 p.m., Spell, the Delphinate
“I told you it would work,” the wizard says, beaming a smile at her companion. “321 has checked out fully. It doesn’t exceed its programming, but it shows amazing intellect and magical potential. I hear even the Delphin himself had a hand in its programming.”
“Well, they took him off already for his first briefing,” the other replies. “We’ve done well- I suspect there may come some notable rewards...” He smiles, thinking of certain books he has hungered to study for quite some time... books sealed away against theft or misuse, allowed only to the most trusted of the Delphinate’s wizards...
“I don’t know why you insist on calling it ‘him,’ Davan.” She shakes her head. “It’s just a construct.”
***
8 p.m., a small settlement on the edges of Lake Bellurnus, Dorhaus
Warforged Prototype Number 14789-321 appears near Horbin suddenly, without a sound. Our heroes are at the local tavern, discussing what they should do next. Horbin is very worried about the prophecy they found on the giant. “Are these going to be worms, or dragons?” he wonders. “And either way, they’re a threat to the people of Dorhaus.”
But when the warforged appears suddenly, hands reach for weapons and spell component pouches. Any sudden entrance by a weird construct of metal and ceramic is bound to provoke our somewhat paranoid heroes into a response of some kind, after all. But the construct speaks quickly, in a tinny voice.
“I am Warforged Prototype Number 14789-321. I have come to offer Horbin the MFKG Holy a gift from the Delphinate.”
The voice of the warforged is flat and emotionless. Beneath its robes clicking and whirring sounds emerge as it moves. It does not make any threatening moves.
“I’m Horbin,” announces the cleric.
“The Delphinate offers you guidance,” the warforged announces. “We believe that you know where to strike a pivotal blow in the War of Ethics.”
“Huh?”
”We wish to encourage you to overthrow the Bastion of Law.”
“The Bastion of Law...” Horbin leans back in his chair and takes a pull from his mug. He remembers...
Long years ago*... on his earlier travels, when he journeyed with an orc. They were somewhere... where were they? Somewhere far flung... the party found themselves looking at what appears to be an interesting fortress standing tall before what was an obviously well-worn battleground. There were no trees on the field, no grass; it showed the signs of many a recent battle. The fortress was walled, with a moat and a symmetrical layout. After some discussion, the party decided to send a scout in. Sith, the orcish wizard-warrior, rendered himself invisible and flying, and shortly flew in over the walls.
The rest of the party hung out off the field of battle and waited. After about half an hour they noticed some dust on the horizon: it looked like a large band of approaching creatures. The party wasn’t too worried just yet; they could always retreat, right? All they had to do is wait for Sith to return.
A large red winged flying reptilian form came out of the advancing army, which the party couldn’t quite make out yet, but they could tell it was a large force. And the dragon seemed to fly over the fortress, then swooped in and breathed a huge gout of fire on the wall... leaving a few scorches on it, but not much. It swung around for another pass, then returned to the oncoming army.
The party was now officially becoming worried about Sith. He’d been gone about an hour, and it looked like this big-ass army coming towards the fortress he was scouting was planning to attack it. Not a good thing to be caught in the middle of- especially because it seemed as though there are a lot of different big things in the army. Giants, demon and angel looking things both.... what was going on here?
Then, suddenly, a pair of humanoid frogs appeared from out of nowhere! The party reacted, scrambling for weapons, but the slaadi croaked that they were here to ask for help.
“That,” they explained, gesturing to the fortress, “is the Bastion of Law. Every week there’s a great battle between the forces of Law and Chaos here, and there is destined to be a stalemate. None of the forces here can swing the battle. Only outside intervention can do that. We want your help. Sneak in, open the gates- and the forces of Chaos can be victorious at last!”
The slaadi departed. The party immediately fell into a vigorous debate. “I’m not getting involved in this,” Anvar maintained, and Krunkshank agreed. Most of the rest were chaotic through and through, but none of them are suicidal. Still, they were becoming worried about Sith, and it looked like another army was marching in from the hills to the side of the fortress. Another chaos army? Nobody could tell just yet. Meanwhile, the Bastion’s army of Law was also drawing up into ranks, issuing forth from the fortress.
The party’s debate was growing heated when Sith returned, visible but still flying. He claimed that the party’s best interests would be served by staying out of this mess. They decided to just watch the battle take place, and take place it did. Angelic figures clashed with each other, some serving chaos, some serving law. Dragons, giants, humanoids of all sorts, bizarre monsters they’ve never seen- an incredible battle soon developed, with quarter neither asked for not given on either side. The party moved a few times as it got closer to them, and once an angel with a flying sword came close enough to warn them to stay out of it. They did, never stopping to wonder why Sith has urged them to do so as well.
As night falls the battle still raged, and another debate sprang up among them: what to do next. After some discussion they decided to keep heading on their way and hope to find either a waterway to follow or a town. The group circled around the battlefield, leaving the eternal conflict behind.
“Where the hell was it?” Horbin mutters to himself, annoyed.
“Our gift,” announces the warforged, and hands Horbin a box. “It is a portable store. It unfolds into a door into an extradimensional space that provides access to a network of Delphinite shops and stores through a shopkeeper.”
Horbin turns the wooden box over in his hands. Warily, he pulls as the edges. It snaps open, doubling in size. He pulls the edges again and it snaps further open, doubling again. Now it is the size of a window. One more time and it achieves its full size.
“Wow,” breathes Horbin.
***
Outside on the street
Veil approaches Von Dial. The man’s eyes have returned, and a certain degree of lucidity, but he seems to have given himself over to the mad faith of Na’Rat. How sane can such a one truly be? Now he raves on the streets, preaching to those who will listen.
Veil is one such. In her female elven form, Veil observes the man for some time.
“I am the obelisk alive!” Von Dial rants. “Chaos comes, and we must accept its touch! What will transpire will transpire; we must ride the currents to pleasantries! No man can predict!”
When he pauses to draw breath, Veil interjects, “Sir, I am curious about this Na’Rat you speak so much of. Perhaps you could tell me more?”
The man’s thoughts are a chaotic mess, almost distasteful to look through.
Von Dial cackles gleefully. “Na’Rat, the Chaos-Bringer! He rides the world! Forgotten for eons, but returned to awareness with his obelisks! And now I am an obelisk alive.” His voice drops to a gloating whisper.
“What does that mean? Truly, sir, this Na’Rat intrigues me.” Veil smiles prettily at the preacher.
“Would you feel his touch?”
“Well... yes... that is...”
And Von Dial touches her. With an almost palpable shock, Veil realizes that she’s changed in some way- she isn’t certain how. But something has happened... something within her has reconfigured itself.
“What did you do?” she asks, amazed.
“I? I did nothing. It was Na’Rat who acts- he brings Chaos!” Von Dial chortles.
“But...” Veil pauses. Nothing happened that’s visible, but something did indeed happen. Was it good? Bad? How can I know? “Can you tell me what happened to me?”
“You received a gift. As to its nature, that I cannot say.”
“Can... can I have another?”
***
Our heroes rest and party for a few days.
Lillamere, tired of living in a community without the decency to even have a name, tells the local officials- as Drelvin’s nephew- that the town is now called Brelana, named after Drelvin’s mother.
Veil seems to be absent from the group’s favored spot- the tavern- for nearly the entire day. She is watching Von Dial preach and receiving more gifts from Na’Rat. When she returns in the evening, steam is coming out of her ears, but she otherwise looks normal. That can’t last, as she has been begging to be touched as much as Von Dial will permit.
One evening, Horbin, frustrated by his inability to remember where the damned Bastion of Law was, issues a sending to one of his old adventuring friends from that period- Clambake, sometimes called Captain Clambake. I’m seeking the Bastion of Law- how do I find it? he sends.
Go north, comes the reply. The Serpent’s Tail. Good luck.
“Ah, of course,” Horbin breathes.
“If you have ascertained the location,” Proto (as the group has taken to calling the warforged) remarks, “I urge you to strike decisively.”
Horbin mulls it over. He doesn’t want to be heavily involved in the War of Ethics. But the Delphinate has given him a mighty gift; he owes them at least a look at the site.
“We’ll check it out,” he says gravely.
Next Time: The Bastion of Law!
*Anyone reading about the earlier adventures of Horbin, Clambake, etc. can check it out here.
“I told you it would work,” the wizard says, beaming a smile at her companion. “321 has checked out fully. It doesn’t exceed its programming, but it shows amazing intellect and magical potential. I hear even the Delphin himself had a hand in its programming.”
“Well, they took him off already for his first briefing,” the other replies. “We’ve done well- I suspect there may come some notable rewards...” He smiles, thinking of certain books he has hungered to study for quite some time... books sealed away against theft or misuse, allowed only to the most trusted of the Delphinate’s wizards...
“I don’t know why you insist on calling it ‘him,’ Davan.” She shakes her head. “It’s just a construct.”
***
8 p.m., a small settlement on the edges of Lake Bellurnus, Dorhaus
Warforged Prototype Number 14789-321 appears near Horbin suddenly, without a sound. Our heroes are at the local tavern, discussing what they should do next. Horbin is very worried about the prophecy they found on the giant. “Are these going to be worms, or dragons?” he wonders. “And either way, they’re a threat to the people of Dorhaus.”
But when the warforged appears suddenly, hands reach for weapons and spell component pouches. Any sudden entrance by a weird construct of metal and ceramic is bound to provoke our somewhat paranoid heroes into a response of some kind, after all. But the construct speaks quickly, in a tinny voice.
“I am Warforged Prototype Number 14789-321. I have come to offer Horbin the MFKG Holy a gift from the Delphinate.”
The voice of the warforged is flat and emotionless. Beneath its robes clicking and whirring sounds emerge as it moves. It does not make any threatening moves.
“I’m Horbin,” announces the cleric.
“The Delphinate offers you guidance,” the warforged announces. “We believe that you know where to strike a pivotal blow in the War of Ethics.”
“Huh?”
”We wish to encourage you to overthrow the Bastion of Law.”
“The Bastion of Law...” Horbin leans back in his chair and takes a pull from his mug. He remembers...
Long years ago*... on his earlier travels, when he journeyed with an orc. They were somewhere... where were they? Somewhere far flung... the party found themselves looking at what appears to be an interesting fortress standing tall before what was an obviously well-worn battleground. There were no trees on the field, no grass; it showed the signs of many a recent battle. The fortress was walled, with a moat and a symmetrical layout. After some discussion, the party decided to send a scout in. Sith, the orcish wizard-warrior, rendered himself invisible and flying, and shortly flew in over the walls.
The rest of the party hung out off the field of battle and waited. After about half an hour they noticed some dust on the horizon: it looked like a large band of approaching creatures. The party wasn’t too worried just yet; they could always retreat, right? All they had to do is wait for Sith to return.
A large red winged flying reptilian form came out of the advancing army, which the party couldn’t quite make out yet, but they could tell it was a large force. And the dragon seemed to fly over the fortress, then swooped in and breathed a huge gout of fire on the wall... leaving a few scorches on it, but not much. It swung around for another pass, then returned to the oncoming army.
The party was now officially becoming worried about Sith. He’d been gone about an hour, and it looked like this big-ass army coming towards the fortress he was scouting was planning to attack it. Not a good thing to be caught in the middle of- especially because it seemed as though there are a lot of different big things in the army. Giants, demon and angel looking things both.... what was going on here?
Then, suddenly, a pair of humanoid frogs appeared from out of nowhere! The party reacted, scrambling for weapons, but the slaadi croaked that they were here to ask for help.
“That,” they explained, gesturing to the fortress, “is the Bastion of Law. Every week there’s a great battle between the forces of Law and Chaos here, and there is destined to be a stalemate. None of the forces here can swing the battle. Only outside intervention can do that. We want your help. Sneak in, open the gates- and the forces of Chaos can be victorious at last!”
The slaadi departed. The party immediately fell into a vigorous debate. “I’m not getting involved in this,” Anvar maintained, and Krunkshank agreed. Most of the rest were chaotic through and through, but none of them are suicidal. Still, they were becoming worried about Sith, and it looked like another army was marching in from the hills to the side of the fortress. Another chaos army? Nobody could tell just yet. Meanwhile, the Bastion’s army of Law was also drawing up into ranks, issuing forth from the fortress.
The party’s debate was growing heated when Sith returned, visible but still flying. He claimed that the party’s best interests would be served by staying out of this mess. They decided to just watch the battle take place, and take place it did. Angelic figures clashed with each other, some serving chaos, some serving law. Dragons, giants, humanoids of all sorts, bizarre monsters they’ve never seen- an incredible battle soon developed, with quarter neither asked for not given on either side. The party moved a few times as it got closer to them, and once an angel with a flying sword came close enough to warn them to stay out of it. They did, never stopping to wonder why Sith has urged them to do so as well.
As night falls the battle still raged, and another debate sprang up among them: what to do next. After some discussion they decided to keep heading on their way and hope to find either a waterway to follow or a town. The group circled around the battlefield, leaving the eternal conflict behind.
“Where the hell was it?” Horbin mutters to himself, annoyed.
“Our gift,” announces the warforged, and hands Horbin a box. “It is a portable store. It unfolds into a door into an extradimensional space that provides access to a network of Delphinite shops and stores through a shopkeeper.”
Horbin turns the wooden box over in his hands. Warily, he pulls as the edges. It snaps open, doubling in size. He pulls the edges again and it snaps further open, doubling again. Now it is the size of a window. One more time and it achieves its full size.
“Wow,” breathes Horbin.
***
Outside on the street
Veil approaches Von Dial. The man’s eyes have returned, and a certain degree of lucidity, but he seems to have given himself over to the mad faith of Na’Rat. How sane can such a one truly be? Now he raves on the streets, preaching to those who will listen.
Veil is one such. In her female elven form, Veil observes the man for some time.
“I am the obelisk alive!” Von Dial rants. “Chaos comes, and we must accept its touch! What will transpire will transpire; we must ride the currents to pleasantries! No man can predict!”
When he pauses to draw breath, Veil interjects, “Sir, I am curious about this Na’Rat you speak so much of. Perhaps you could tell me more?”
The man’s thoughts are a chaotic mess, almost distasteful to look through.
Von Dial cackles gleefully. “Na’Rat, the Chaos-Bringer! He rides the world! Forgotten for eons, but returned to awareness with his obelisks! And now I am an obelisk alive.” His voice drops to a gloating whisper.
“What does that mean? Truly, sir, this Na’Rat intrigues me.” Veil smiles prettily at the preacher.
“Would you feel his touch?”
“Well... yes... that is...”
And Von Dial touches her. With an almost palpable shock, Veil realizes that she’s changed in some way- she isn’t certain how. But something has happened... something within her has reconfigured itself.
“What did you do?” she asks, amazed.
“I? I did nothing. It was Na’Rat who acts- he brings Chaos!” Von Dial chortles.
“But...” Veil pauses. Nothing happened that’s visible, but something did indeed happen. Was it good? Bad? How can I know? “Can you tell me what happened to me?”
“You received a gift. As to its nature, that I cannot say.”
“Can... can I have another?”
***
Our heroes rest and party for a few days.
Lillamere, tired of living in a community without the decency to even have a name, tells the local officials- as Drelvin’s nephew- that the town is now called Brelana, named after Drelvin’s mother.
Veil seems to be absent from the group’s favored spot- the tavern- for nearly the entire day. She is watching Von Dial preach and receiving more gifts from Na’Rat. When she returns in the evening, steam is coming out of her ears, but she otherwise looks normal. That can’t last, as she has been begging to be touched as much as Von Dial will permit.
One evening, Horbin, frustrated by his inability to remember where the damned Bastion of Law was, issues a sending to one of his old adventuring friends from that period- Clambake, sometimes called Captain Clambake. I’m seeking the Bastion of Law- how do I find it? he sends.
Go north, comes the reply. The Serpent’s Tail. Good luck.
“Ah, of course,” Horbin breathes.
“If you have ascertained the location,” Proto (as the group has taken to calling the warforged) remarks, “I urge you to strike decisively.”
Horbin mulls it over. He doesn’t want to be heavily involved in the War of Ethics. But the Delphinate has given him a mighty gift; he owes them at least a look at the site.
“We’ll check it out,” he says gravely.
Next Time: The Bastion of Law!
*Anyone reading about the earlier adventures of Horbin, Clambake, etc. can check it out here.
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