the Jester
Legend
Monstrous Prestige Classes
Wow, I'm surprised I've never thought about this til now.
With a party around level 30, the lion's share of the monsters I throw at them are custom, advanced or tweaked. I advance monsters by HD, by class levels, and by templates. But until this last gargoyle guy came up, it never really occurred to me to look at monstrous prestige classes.
Damn, I could have a bunch of "functional" monster prestige classes- in other words, think of a function and build a prc to let monsters better fulfill it. A great example of the type of thing I'm talking about is the dungeon lord (in Dungeonscape).
Too bad I didn't think about this a long time ago; I think that a book of all-monstrous prestige classes, feats and spells would have been a great product!
This is also a good way to 'splain abilities in mechanical terms that a monster has to have to fulfill its role in the plot. For instance, I am working on a cold monster that's trapped in Bile Mountain, and has managed to build a defensible area and create some servants out of ice. Now, the monster itself doesn't have the ability to create these monsters, so the idea of making another monster prestige class occurred to me- one that would let it create ice beasts (see Frostburn for this template).
Whaddaya think?
Wow, I'm surprised I've never thought about this til now.
With a party around level 30, the lion's share of the monsters I throw at them are custom, advanced or tweaked. I advance monsters by HD, by class levels, and by templates. But until this last gargoyle guy came up, it never really occurred to me to look at monstrous prestige classes.
Damn, I could have a bunch of "functional" monster prestige classes- in other words, think of a function and build a prc to let monsters better fulfill it. A great example of the type of thing I'm talking about is the dungeon lord (in Dungeonscape).
Too bad I didn't think about this a long time ago; I think that a book of all-monstrous prestige classes, feats and spells would have been a great product!
This is also a good way to 'splain abilities in mechanical terms that a monster has to have to fulfill its role in the plot. For instance, I am working on a cold monster that's trapped in Bile Mountain, and has managed to build a defensible area and create some servants out of ice. Now, the monster itself doesn't have the ability to create these monsters, so the idea of making another monster prestige class occurred to me- one that would let it create ice beasts (see Frostburn for this template).
Whaddaya think?