Chapter Three: Classes and Levels
Level basics. As mentioned before, a stat increase every even level. A feat at first level and every third level. You get these bonuses regardless of class. There is a basic saving throw advancement chart (everyone gets +1 to all saves every 3rd level), and you can get better saves with proper feats or talents, since you're going to have lots of each.
Core Classes - Expert, Fighter, Mage. Each class gets talents every odd level and bonus feats every even level. The Expert is our skills guy, who can cover the role of scout, bard, diplomat. The Fighter is our physical combatant, filling the role of swashbuckler, thug, knight, archer, or martial artist. The Mage is our magic guy, filling the role of summoner, mind-reader, blaster, and shapeshifter. Each of these classes has 20 levels.
Advanced Classes - Arcanist, Bard, Berserker, Commander, Holy Warrior, Knight, Monk, Necromancer, Psion, Ranger, Rogue, Sage, Spellsword, Swashbuckler. These classes each have only 10 levels, and you can get into them as early as third level.