industrygothica
Adventurer
I updated the image of the Central Marches in the first post of this thread. Here's a brief changelog:
- Modified some of the text labeling for readability (work in progress)
- Opened a waterway to the inland sea to the west of the map
- Opened a waterway to Heartbreak Cove (while it's almost imperceptible, I promise you it's there)
- Added Umbralands to the map (shortened from proper name of Ancestral Lands of Count Lucius Umbra III, currently)
- Added Everwood forest and Mt. Everwood
- Repositioned Bjorah's Cliff to better line up with positioning on the world map
This will probably be the last modification of the actual landform on this map unless something major comes up. The adding/modifying of cities and landmarks I expect will be a continual work in progress.
I think we've all got a good idea where we're going in Silverport, so I'm not going to get in a hurry doing that map, but it is on the list of things to start.
I'll also make some labeling adjustments to the world map. I doubt seriously that I'll do any land/shape editing on that map, because it's just too small to work with in any detail. I'm sure I had a reason for doing it like that at the time, but it escapes me now...
-IG
- Modified some of the text labeling for readability (work in progress)
- Opened a waterway to the inland sea to the west of the map
- Opened a waterway to Heartbreak Cove (while it's almost imperceptible, I promise you it's there)
- Added Umbralands to the map (shortened from proper name of Ancestral Lands of Count Lucius Umbra III, currently)
- Added Everwood forest and Mt. Everwood
- Repositioned Bjorah's Cliff to better line up with positioning on the world map
This will probably be the last modification of the actual landform on this map unless something major comes up. The adding/modifying of cities and landmarks I expect will be a continual work in progress.
I think we've all got a good idea where we're going in Silverport, so I'm not going to get in a hurry doing that map, but it is on the list of things to start.
I'll also make some labeling adjustments to the world map. I doubt seriously that I'll do any land/shape editing on that map, because it's just too small to work with in any detail. I'm sure I had a reason for doing it like that at the time, but it escapes me now...
-IG