If there's one thing I've learned from working with software design, is that something that's glaringly obvious to one person, can be completely un-intuitive to someone else. Making things explicit is never wrong.Because it should be glaringly obvious to them? Level, OTOH, I can see being a problem. I wonder how often it matters, but I can see that it might.
I imagine Orc and Orog will be renamed to Orc and Orog Warrior.Another thought: what do you think the Orc entry is going to look like. Obviously, I don't just mean orcs, but all the formerly monstrous species.
This is still the Monster Manual. It is a catalog of foes. But as we have seen, there are efforts in the community at large and within WotC specifically to decolonize D&D (to be clear I think this is a good thing).
A new MM creates both an opportunity and a pitfall. How do you think WotC will handle it?
No renames, probavly, since backwards compatibility with references to the Monster Manual is a guiding principle.I imagine Orc and Orog will be renamed to Orc and Orog Warrior.
I like how Level Up handled it. Lots of NPC statblocks that can be any heritage, with examples of what different statblocks could represent, including heritage-specific variants. But no "Orc" entry in the main text.Another thought: what do you think the Orc entry is going to look like. Obviously, I don't just mean orcs, but all the formerly monstrous species.
This is still the Monster Manual. It is a catalog of foes. But as we have seen, there are efforts in the community at large and within WotC specifically to decolonize D&D (to be clear I think this is a good thing).
A new MM creates both an opportunity and a pitfall. How do you think WotC will handle it?
They never had with one exception.Sorry, I'm out of loop, they don't release a 3-core-package for the 50th?
I am partial to MMs, so that is one I get either way, and A5E’s second MM later this yearI can't imagine it would be better than Level Up's Monstrous Menagerie, but I admit that it might worth looking at their takes on the WotC IP-only monsters (beholder, mind flyers, etc.)
interact with what? counterspell, or is there anything else?if an "arcanist" is waving his hands and creating something that looks like a Fireball, it should be declared as a spell so that it can interact with other game features that relate to spells.