Jd Smith1
Hero
While I do like the fact that 5e has done well in achieving balance between warriors and spell-casters, I feel they have taken it too far. Not all classes need to bring the same firepower to bear, and the effort to instill 'combat balance' has dumbed down a lot of the class concepts.
By all means keep the fire-power-based classes, but things like bards/skalds should be focused more on roleplay, and not just as a support spellcaster. They should be lawyers, face men, PR specialists, and all the other roles that they actually filled.
D&D's glaring weakness is, IMO, that classes focus on combat capability, not role-play. I do not see why you cannot have a mix of both types available. If the GM doesn't want to run anything beyond a murder-hobo game, all be needs to do is to make sure his players are up to speed; after all, manmaging expectations is one of the most important duties of the GM.
By all means keep the fire-power-based classes, but things like bards/skalds should be focused more on roleplay, and not just as a support spellcaster. They should be lawyers, face men, PR specialists, and all the other roles that they actually filled.
D&D's glaring weakness is, IMO, that classes focus on combat capability, not role-play. I do not see why you cannot have a mix of both types available. If the GM doesn't want to run anything beyond a murder-hobo game, all be needs to do is to make sure his players are up to speed; after all, manmaging expectations is one of the most important duties of the GM.