R
RevTurkey
Guest
Interesting replies, thanks everyone.
Cheers Jack 99 included
I was derogatory towards Mike Mearls. I am 'asking' for it lol. I don't understand his choices and in that respect, if you are a fan of what they are doing...then yep..I have not got a clue what I am talking about. (Despite playing D&D for 30 years plus).
I don't understand a test process that makes changes before even releasing the version they want testing. Strange...unless, it is more a marketing exercise than beta test. hmmmm?
I very much hope he and his team are allowed to and able to prove me completely wrong and produce the best version ever. Let's face it, every version is riddled with issues...but they all have good points too.
However, at this moment...the moment when I was irritated by reading Mr.Mearls column I can only judge off the material they are showing and I am increasingly unimpressed.
It strikes me that they can't say no to people's wishes because that might turn away a revenue stream. So everything gets jumbled up together.
I would prefer a game NOT beta tested to this degree. I don't like things done by focus groups, surveys and committees...in my experience they tend to weaken creative direction, freedom and quality of a final product.
Some amount of testing would be okay but more like...hey this is what we have come up with...it's nearly ready...any thoughts? Then after soaking up that feedback...go away and tweak it taking on board what you liked and found interesting about the feedback.
Blah blah blah...do you get where I am coming from.
I don't think the process is producing the best D&D Next for us. Unless they take all this testing on board then go away and brutally ignore some ideas and really run with others, I think we will end up with a weak watery mess of a game.
I then think D&D Next will get abandoned and go belly up by all those except the most die hard fans.
Am I alone in my thinking? I feel like I am certainly in a minority here.
Anyway, thanks again for your interesting points.
Cheers Jack 99 included

I was derogatory towards Mike Mearls. I am 'asking' for it lol. I don't understand his choices and in that respect, if you are a fan of what they are doing...then yep..I have not got a clue what I am talking about. (Despite playing D&D for 30 years plus).
I don't understand a test process that makes changes before even releasing the version they want testing. Strange...unless, it is more a marketing exercise than beta test. hmmmm?
I very much hope he and his team are allowed to and able to prove me completely wrong and produce the best version ever. Let's face it, every version is riddled with issues...but they all have good points too.
However, at this moment...the moment when I was irritated by reading Mr.Mearls column I can only judge off the material they are showing and I am increasingly unimpressed.
It strikes me that they can't say no to people's wishes because that might turn away a revenue stream. So everything gets jumbled up together.
I would prefer a game NOT beta tested to this degree. I don't like things done by focus groups, surveys and committees...in my experience they tend to weaken creative direction, freedom and quality of a final product.
Some amount of testing would be okay but more like...hey this is what we have come up with...it's nearly ready...any thoughts? Then after soaking up that feedback...go away and tweak it taking on board what you liked and found interesting about the feedback.
Blah blah blah...do you get where I am coming from.
I don't think the process is producing the best D&D Next for us. Unless they take all this testing on board then go away and brutally ignore some ideas and really run with others, I think we will end up with a weak watery mess of a game.
I then think D&D Next will get abandoned and go belly up by all those except the most die hard fans.
Am I alone in my thinking? I feel like I am certainly in a minority here.
Anyway, thanks again for your interesting points.