D&D Renders

Fenes

First Post
Here are a few render pictures from our campaign chronicle. The campaign is set in the Forgotten Realms, but with a much stronger Sword&Sorcery touch to it, and less magic:


An assassination attempt on a PC


An assassination by a PC


A Robbery getting interrupted


A barbarian attacks a Thayan Knight


Climbing


Entering a Dungeon


Fighting a Fire Elemental


Two PCs get a corpse thrown at them by an escaping Vampire


First trip into the Minarett of Screams in the City of Brass (from Necromancer Games), encountering two Silaaats.


Second trip, encountering two Silaaats and their boss, a Devil.


Two down, one to go...


Recruiting guards (aka henchmen)


Resting


Sneaking


Visions of the Past
 

log in or register to remove this ad

Fenes

First Post
Some more renders:


Ambushing Yakfolk


A PC disguised as an assassin


Another assassination attempt on a PC


"No, really, he's a friend, quite charming..."


PCs disguised as drow attacking a Beholder


An ogre in the Underdark


Charge!


A duel in a temple


Following the rogue


Flying Carpets are handy in the City of Brass


This why you don't charge into a gas trap


Genie out of a bottle


Can you do that?


PCs are easier to carry if shrunk


Invisibility


Kidnapped


Meeting the leader of the Thieves Guild


A meeting in the Plane of Shadows


That's your cousin, just polymorphed?


Rescuing a victim of a kidnapping


Romance


Bodyguards can be useful when shopping too


Snakes in a dungeon


Talking


Undead


Undermountain


Yuan-Ti Jailer got too close to the bars
 




greywulf

First Post
Nice work. It's good to meet a fellow role-playing render addict :)

My blog is chock full of rendering goodness (link to Render category, though there's images all over the place), mainly rendered in DAZ Studio or Poser 6.

What do you use?
 


Hm, with some postwork, some of those could be really nice :)
though I do appreciate the amount of work/hassle involved in doing any of them!
jeesh, it's major PIA doing such work.


I render in Vue6 Infinite (lately), so you can get far better control of the lighting especially, than Poser or DAZ studio can.
Try Vue, Carrara or bryce, all of which cn import Poser folk but render much better, you may like the results :)


Soft shadows and volumetric light are very important in many D&D type scenes: candle or fire light, etc :)

[sblock="Mind FLayer Captain, by me"]
clothing and backgorund prop is from DAZ, illithid head by me
ilithid_captain.jpg

[/sblock]
 

Fenes

First Post
Alas, postwork is not an option. I make illustrations for my two weekly campaigns with Daz Studio, and it would take too much time to do postwork on the renders.

What I like at Daz Studio is that the morph window shows me a much closer image to the rendered picture than poser does. It also can handle up to 8 figures with decent speed, so I usually manage a render picture in 1 to 1.5 hours from opening the program to saving the rendered picture.

I am not sure how much time Carrara takes.
 


Remove ads

Top