D&D RPG player's look at the Miniatures Handbook

There are scans up at gaming report too, which look really cool.

I'm now really looking forward to the dragoneye expansion!

Anyway, once you've looked at the monsters, can you give your impressions? and what exactly is the deal with the aspects of fiends and deities?
 

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Another feat question, is Danger Sense a fighter bonus feat? My fighter just hit 8th. I'd like to take it. Thanks.
 

I'll repeat my questions from the other thread, although they're partly answered:

Maximum spell level of the healer, warmage and mystic (e.g. 4 as a paladin, 6 as a bard, 9 as a druid) ?

Noteworthy class features ?

How are spell-list defined? Loosely, as in "Conjuration (Healing) spells from the cleric's spell list" or by enumeration ("first level: this, this, and that; second level: that, that, and this") ?
 

Gez said:
I'll repeat my questions from the other thread, although they're partly answered:

Maximum spell level of the healer, warmage and mystic (e.g. 4 as a paladin, 6 as a bard, 9 as a druid) ?

Noteworthy class features ?

How are spell-list defined? Loosely, as in "Conjuration (Healing) spells from the cleric's spell list" or by enumeration ("first level: this, this, and that; second level: that, that, and this") ?

Noteworthy Class features are in my original post. Max spell levels for all three classes is 9. Spell-lists are enumerated for Healer and Warmage. The Favored Soul has access to all cleric spells--functionally it's a Divine sorcerer.

KenM, Danger Sense is not a fighter feat.

-z
 
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Miniatures handbook

My group has no use for mass combat rules, is this book worth buying just the feats, prestige classes and new spells?
 


Zaruthustran said:
Mage Slayer (bonus to will saves, spellcasters you threaten cannot cast defensively),

Odd, that. It seems that if you incorporate it into the stock game, it makes Spellcasting Harrier obsolete...and with SH being epic and this not...well...
 

Bloodroot said:
Odd, that. It seems that if you incorporate it into the stock game, it makes Spellcasting Harrier obsolete...and with SH being epic and this not...well...

Not so unusual - some of the Epic Feats weren't actually Epic. :)

I feel that WotC should try to make the game the best they can without being limited by poor design choices in the past.

Cheers!
 

Olive said:
Anyway, once you've looked at the monsters, can you give your impressions? and what exactly is the deal with the aspects of fiends and deities?

Any chance of getting info on the monsters?
 

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