Alnag said:
The problem with less classes is, that too few of them means you don't need them at all. I think that 4 is really the lowest possible variant, but 5 is better and 6 is optimal. And magical abilities might be available to everyone, just some classes would be better with it (thanks to talent trees).
Mage (kind of a Jedi)
Inteligence as dominant ability
Priest (as well kind of a Jedi)
Wisdom as dominant ability
Warrior (soldier)
Strength as dominant ability
Rogue (scoundrel)
Dexterity as dominant ability
Monk (scout)
Constitution as dominant ability
Bard (noble)
Charisma as dominant ability
I have long thought that d20 Modern is a really good template for D&D to take.
Base Classes named for the Stat that they focus on, Advanced classes looking more like current Fighter/Cleric/Wizard/Rogue/ect. and Prestiege classes being something that is truely prestigeous - and something that you don't get to enter until somewhere between 7th and 10th at the mimimum.
You can always write a new talent tree for Base or Advanced classes that would direct the course of the character's development.
Thus, Current classes could be qualified for in the fastest way something like this (without a lot of thought put into it):
Barbarian = 2 Tough, 1 Strong
Bard = 1 Smart, 2 Charismatic
Cleric = 3 Wise
Druid = 1 Tough, 2 Wise
Fighter = 3 Tough
Monk = 1 Tough, 1 Strong, 1 Fast
Paladin = 2 Strong, 1 Wise
Ranger = 2 Tough, 1 Fast
Rogue = 3 Fast
Sorcerer = 1 Charismatic, 2 Smart
Wizard = 3 Smart