Wombat
First Post
Personally, I like having random elements to character creation -- life is not "fair", so why should a game be? Few of us have direct compensations for the slings and arrows of outrageous fortune. In fact, in my games I have added extra random elements, including lifepath charts and the like. No point buys -- all rolling (though with a slightly odd system that incorporates some aspects of picking as well).
I find such systems much more satisfying.
Personal tastes expressed only by the ex-management, usw.
I find such systems much more satisfying.

Personal tastes expressed only by the ex-management, usw.