D&D (2024) D&D species article

This is false. There is no requirement for your dwarf PC to ever utter a word of Dwarven.


That weapon list is redundant. Very few characters would ever use all of them, which shows you don't have to use any of them.


Which doesn't prevent your PC from having a low Constitution, Strength, or Wisdom. You, the player, get to decide how to assign your ability scores.


None of this prevents you from creating and playing the character you've described.
My character was described as non-proficient in Dwarven or fighting with a hammer or any of the tool proficiencies. Agreed? The rules require otherwise, as you’ve acknowledged. Therefore, the rules prevent me from building the character I described. This is not arguable and I’m done explaining it - either you will never follow or you’re just being stubborn.

Obviously, I could choose not to use those proficiencies, just as I could choose to play a wizard and never cast a spell.

However, that would be kind of silly. And I think you understand my broader point and are just being difficult for some reason.
I really don't know what you're talking about here.
I doubt it. You just seem to refuse to acknowledge that the rules require “dwarf” to include various stereotypes regardless of what the player wants. Fortunately, the new rules get rid of a lot of that.
 

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My character was described as non-proficient in Dwarven or fighting with a hammer or any of the tool proficiencies
I agree with you on the general idea, but there's thing that I don't understand with the way 2024 is doing it; if it's dumb to have every dwarf trained with hammer, why is it a good thing that each wood elf knows how to cast Druidcraft and Longstrider? Because it's innate magic? what if I was to add the line; "through divine inspiration of the Rune-Carving Mother, you are blessed with proficiency in the with hammer and axe and your choice of Mason, Smith or Woodcarver tools?

To me, in both cases, it kinda looks like biodeterminism with a good veneer of Arcane mumbo-jumbo.
 

I agree with you on the general idea, but there's thing that I don't understand with the way 2024 is doing it; if it's dumb to have every dwarf trained with hammer, why is it a good thing that each wood elf knows how to cast Druidcraft and Longstrider? Because it's innate magic? what if I was to add the line; "through divine inspiration of the Rune-Carving Mother, you are blessed with proficiency in the with hammer and axe and your choice of Mason, Smith or Woodcarver tools?

To me, in both cases, it kinda looks like biodeterminism with a good veneer of Arcane mumbo-jumbo.

And this is why this stuff will never work for everyone.

Me? I'll just fix it on my own, Wizards riding the fence and getting it from both sides of the debate isnt going to help anyone have a better game.
 

I agree with you on the general idea, but there's thing that I don't understand with the way 2024 is doing it; if it's dumb to have every dwarf trained with hammer, why is it a good thing that each wood elf knows how to cast Druidcraft and Longstrider? Because it's innate magic? what if I was to add the line; "through divine inspiration of the Rune-Carving Mother, you are blessed with proficiency in the with hammer and axe and your choice of Mason, Smith or Woodcarver tools?

To me, in both cases, it kinda looks like biodeterminism with a good veneer of Arcane mumbo-jumbo.

Magideterminism
Magical essentialism
 


It's not. It would be easier to grant each wood elf a cantrip from the druid spell list. This way, the player gets to decide which druid cantrip they would like their character to have. It also becomes a bit of their character's backstory.

Why druid, and not wizard?
 

It's not. It would be easier to grant each wood elf a cantrip from the druid spell list. This way, the player gets to decide which druid cantrip they would like their character to have. It also becomes a bit of their character's backstory.
So all they had to do was to remove ASI and spin the classic kin feature as somehow being the result of magical biology and it would be great?
 


Beginning to think the reason why goblins and hobgoblins are not in the PHB is because they couldn't figure out a good way to "Magic them up" or give them spells.

Even Orcs got magiced up. Bulk and dash as a bonus action. Nope. Gotta make it give THP so it's mystical and limited.
 


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