You know, after a while you think that Atari would get the point and let the development teams actually finish the games they're making instead of pushing them out the door just to grab whatever sales they can.
Of course, that goes for the whole industry, but ToEE not getting the attention and praise it deserved because it wasn't given enough time to be properly finished and debugged is a terrible shame.![]()
Neither Atari nor Troika were alone in that. In fact, Troika's lifespawn was more or less having one producer after another rip their development time months short.
For a lot of beginning developers, or even somewhat seasoned ones, you still have producers up top that feel they know best. ToEE being rushed, or Vampire: the Masquerade Bloodlines being rushed...it happens the same reason Titus or why The Sarah Connor Chronicles are canceled. Producers who feel they are infallible and can never make a mistake think they know more then the developers do. People who don't know video games feel "they know the business."
And now, in an industry known for it's ability to flourish in times of economic depression, the video game industry is hurting bad and faltering.
So hey.