D&D Wargaming: Evil OOC

Also, dragons get blindsense not blindsight in 3.5. It requires a line of affect, which the dragon doesn't have because of the wall of force. So, if I'm correct, then our previous actions should be unaffected.
This seems accurate to me... having trouble finding the exact spot that this is mentioned though.
 

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Found (been given) the blindsense thing.

3.5 Srd
Blindsense: Other creatures have blindsense, a lesser ability that lets the creature notice things it cannot see, but without the precision of blindsight. The creature with blindsense usually does not need to make Spot or Listen checks to notice and locate creatures within range of its blindsense ability, provided that it has line of effect to that creature. Any opponent the creature cannot see has total concealment (50% miss chance) against the creature with blindsense, and the blindsensing creature still has the normal miss chance when attacking foes that have concealment. Visibility still affects the movement of a creature with blindsense. A creature with blindsense is still denied its Dexterity bonus to Armor Class against attacks from creatures it cannot see.
Dragon can't blindsense past the Wall of Force. When did your truesight come into effect?
 

when did the wall of force come up. I have blindsense on all the time. If the wizards had turned invisible after the finger of deaths I would have noticed them. I even specifically mentioned this in one post. Also I was definately looking in their direction after they finger-of-deathed me. Also I mentioned I was actively searching for them, In other words I was moving around. If they were farther than 60 feet from me I would have started by moving in there direction. Even at the maximum range of Finger of death that would have put me close enough to see them with blindsight. And finally since they must have used up their actions for the round with that stunt I will definately move before them.

I will change my actions after I hear from Fieari on this.
 
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They turned invisible after they returned to their home base, then they came back, outside the room and with the stone wall between you and them, and put up the wall of force.
 

Okay crap. I will do what I can and all other forces of evil make sure you learn from my mistakes.

Fieari regardless of what happens when I die please make me into a ghost dragon immediately and post my new stats in the rogues gallery.

I am now going to post the best I can think up to save us.
 

As long as the WoF is up they can't Disintegrate (or do pretty much anything else to) you.

What're they're Move Silent scores like? None of the mephits or kobolds (or FK himself) heard them? Was the WoF cast silently?
 

It was cast after the balls of light and the air mephits started making so much noise. This was the plan.

And let me say right now that they can, in fact, cast disintegrate on you more or less whenever they want. Standard action takes down the wall. And remarkably, they're able to cast disintegrate quickened. They may only be level 15, but DANG they've got a powerful build.
 

Actually I'm am going to wait a little bit more before posting so Fieari can answer a few more questions.

If the dispel doesn't block the wall of force what does it do to the invisible wizards.

Does the druid move before the lights, and can he dimensionally anchor the mirror. (hint hint)

Did you remember I still had 10 kobalds in the hallway with readied actions.

what action does it take for a wizard to drop a wall of force.
 

Wall of Force blocks spells, which would shield the wizards from the effect of dispel magic. The only reason earthquake would work is because the wall doesn't extend beyond the rock.

Do you want to see my initiative list?

Code:
This list was when I'd mistakenly thought there were only 30 mephits
in the room.  However, it still works, for the most part.  All instances of 
lights replaced with "Some Number of Lights" in order to hide enemy troop
numbers.
Some Number of Light
Air Mephit
Air Mephit
Some Number of Lights
Air Mephit
Air Mephit
Some Number of Lights
Air Mephit
Some Number of Lights
FireKing
Some Number of Lights
Air Mephit
Some Number of Lights
Air Mephit
Some Number of Lights
Air Mephit
Some Number of Lights
Air Mephit
Air Mephit
Some Number of Lights
Air Mephit
Air Mephit
Some Number of Lights
Air Mephit
Air Mephit
Some Number of Lights
Hunter
Some Number of Lights
Wizard
Air Mephit
Some Number of Lights
Air Mephit
Wizard
Air Mephit
Air Mephit
Air Mephit
Air Mephit
Some Number of Lights
Air Mephit
Some Number of Lights
Air Mephit
Air Mephit
Some Number of Lights
Air Mephit
Some Number of Lights
Air Mephit
Some Number of Lights
Air Mephit
Some Number of Lights
Air Mephit
Some Number of Lights
Air Mephit
Some Number of Lights
Air Mephit
Air Mephit
 
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