Submitted for your approval: Valen Sablewood, ranger of Turen.
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human (Tureni) male
3rd level Ranger
Str 16 (+3)
Dex 14 (+2)
Con 14 (+2)
Int 12 (+1)
Wis 14 (+2)
Cha 8 (-1)
Alignment: Neutral good
HP: 25
AC: 17 (15 flat footed, touch 12)
Base Attack: +3, Grapple +6
Initiative: +6
Speed 30’
Saves: F +5, R +5, W+5
XP: 3500
Racial Features:
+1 Feat at lvl 1
+4 skill points lvl1
+1 skill point/lvl
Class Features:
Bonus Feat
Simple Weapon proficiency
Martial weapon proficiency
Light armor proficiency
Shield proficiency
Favored enemies
Humans (+2 on Bluff, Listen, Sense Motive, Spot, and Survival checks, as well as weapon damage rolls
Wild Empathy (+2 animals/-2 for magical beasts Int 1-2)
Combat Style: Archery
Skills: (2nd number is with ACP)
Climb 4 (+7/+6)
Hide 4 (+6/+5)
Jump 3 (+6/+5)
Knowledge (Nature) 5 (+6)
Listen 6 (+8)
Move Silently 4 (+6/+5)
Ride 3 (+5)
Search 5 (+6)
Spot 5 (+7)
Swim 3 (+6/+4)
Survival 6 (+8) (+2 outdoors, +2 to track, +2 vs humans)
Languages (0) Common, Tureni, Azgundi
Feats:
Track (B)
Iron Will
Improved Initiative
Rapid Shot (B)
Endurance (B)
Weapon Focus: Longsword
Weapons:
Longsword : Att +7, Damage 1d8 +3 (one-handed), 1d8 +4 (two-handed), crit 19-20/x2 (4#)
Longbow: Att +5, Damage 1d8, crit x3, RI 100ft (3#)
Dagger (2): Att +6melee/+5 thrown, damage 1d4+3, crit 19-20/x2, RI 10 ft (1#)
Throwing Axe: Att +6melee/+5 thrown, damage 1d6+3, crit x2, RI 10 ft (2#)
Armor:
+1 Chainmail Shirt: AB +5, ACP -1 (20#)
Combat Gear:
Potion: Cure Light Wounds
Other Gear:
Backpack (2#)
Bedroll (1#)
Winter Blanket (3#)
Flint & Steel
Fishhooks (5)
Small steel mirror (0.5#)
Belt Pouch (0.5#)
Trail Rations 5 days (5#)
50’ rope, silk (5#)
5 torches (5#)
3 oil flasks (3#)
Whetstone (1#)
Waterskin (4#)
40 arrows (6#)
23gp, 8sp, 6cp
Description: 6’3” tall, 190#. Shoulder-length blonde hair, clean-shaven. Blue eyes. Appears serious and thoughtful. He is tall and obviously athletic. A rough and ready woodsman, he is a man of few words, who values honor, dignity, and great passion. He wears a forest-green cloak over a glittering mail-shirt, dark clothing and high boots. His weapons- long sword, throwing axe, knife, and bow – are kept in excellent condition and always close to hand. DOB: 08/12/1127
Background: Valen was born and raised in Aranost, the northernmost province of the kingdom of Turen. He grew quick and strong, and from the first was drawn to the beauty of nature. Woodcraft came naturally to him, as did swordplay and archery. His skills and loner’s temperament led him to become one of the rangers of Turen, silent hunters and fierce warriors who stalked brigands and other evil beings through the wilderness.
He is also driven by another motive: One of the final battles in the Shadow War was fought in his home province. Aranost was destroyed, and his father and older brothers fell in its defense. He is determined to do everything in his power to protect his people from such tragedies. (outlook similar to the Vigils of Vesh from the Scarred Lands setting)
He has worked as a guide and bounty hunter throughout Turen, the northern borderlands and even into Azgund for the past year or so. Despite his martial skills, to date Valen has refused to work as a mercenary soldier, as the thought of taking orders for money is not to his liking.
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