Voda Vosa
First Post
Hello and welcome to Path of Enlightenment recruiting thread, a game themed like a fantastic and ancient China.
This is my first time DMing in PbP, and my first attempt with D&D 4E DMing. I can only hope to not make too many mistakes. First of all, English is not my first language, so please correct my spelling or the verbal times ( does it even exist? ) I use.
IC thread
RG thread
[sblock=Maps]
[sblock= Dragon's Palm]
[/sblock]
[sblock=Singing Spring Island]
[/sblock]
[sblock=Master Jiem’s School]
[/sblock]
[sblock=Battle at the town wall]
[/sblock]
[sblock=Smiling Spring Town]
[/sblock]
[sblock=Troubles in the night]
[/sblock]
[sblock=Blood at the Captain's Cabin]
[/sblock]
[sblock=Wei Dan's house]
[/sblock]
[sblock=Moving sands]
[/sblock]
[sblock=Salty problems]
[/sblock]
[/sblock]
[sblock= home brew Creatures]
[sblock=Lizard Demon] Level 4 Brute
Large beast (demon) XP 250
Initiative +3 Senses Perception +4
HP 70; Bloodied 35
AC 17; Fortitude 18, Reflex 15, Will 12
Vulnerable 5 Radiant
Resist 5 fire
Speed 6
(melee basic) Claws (standard; at-will)
+7 vs. AC; 1d8 + 4 damage.
(melee) Tail sweep (standard; at-will)
+6 vs. AC; 1d6 damage. Hit: target falls prone
(close burst) Tail bash (standard; encounter)
+6 vs. Ref; 1d6 damage. Hit: push targets 2 squares away.
(melee) Devour (standar, encounter)
+8 vs AC; 1d8+4 ongoing damage.
If the Lizard demon hits, the target is grabbed. The Lizard demon will consume it’s prey, dealing 1d8+4 points of damage each round (until escape). If the target dies while grabbed, the lizard demon will attempt to devour it, which would take 3 full rounds. The lizard demon will not try to devour a prey, if there are enemies alive.
Alignment Chaotic evil Languages Abyssal
Str 18 (+4) Dex 14 (+4) Wis 7 (-2)
Con 16 (+3) Int 12 (+1) Cha 7 (-2)
[/sblock][/sblock]
Cast:
Covaithe as Lucky Leng the warrior
Onlythestrong as Shen Rui the strategist
Nightbreeze as Kaoru Airhead the gifted
Atanotatos as Koryo the deserted blackveil assassin
Scotley as Ban Lu the monk master
Helfdan as Wang Chi the imperial officer
Walking Dad as Zieng Yu the great alchemist
Introduction:
The known world, Known as Dragon's Palm, is a great square-like, piece of earth, with sea in its south and east borders, where many islands with small towns spread. There are many mountain chains, valleys, forests and plains. The setting itself is Oriental themed, more precisely, with an ancient China theme. There is a short (not too short) background information about the history anyone in this world would know.
I will be dealing with 5 players tops. But the game will start with two players, later on, as the story follows it course, the third will be added, and so on, until the fifth player is found.
The game will be quite heavy on role playing, and will be most plot line-like. There are many liberties, but not as much as in other games. There are certain Key plot events that will be unavoidable. It might not be the fairest way to DM a game, but it’s a way I found simple and entertained for me, and for the players that like this kind of games (Rather obvious and redundant sentence.)
I will reopen the recruiting to “harvest” the needed playing characters when the time comes. Anyway, interested people can leave a concept for me to look.
The time that passes between the incorporation of the next player will depend on the speed of the game. Four posts a week will suffice, I think.
Character creation:
Some restrictions, there are always restrictions:
All characters must be humans.
First two characters must be ethier fighters, rangers or warlords.
The third can be ethier warlock or mage.
The fourth, ethier rouge or ranger
Finally the fifth can be ethier cleric or paladin.
If I see fit, I could incorporate further characters.
There will be something that I happen to call trainings.
Trainings are special teachings that are impaired to you since young age, or that you learn from a master, given certain amount of time. Here are some of the trainings some of the PC already received. Most of the trainings will be useful with unarmed attacks.
To perform special feats with a given training, and combining the trainings (yours and the ones of your peers) in such way you get a nice combat tactic, require time and patience, they are not a “pay and use” thing, you need time to train the technique and get familiar with it before you can use it. Training itself won’t require nothing from you, but at the end of each training phase, you’ll be tested and will be required to succeed in your test in order to get the technique and be able to use your training.
[sblock= Trainings]
"Innate Martial Arts" a feat that allows the player to make an unarmed basic melee attack against a target with +3 proficiency, dealing 1d4+Str points of damage. Additionally you gain a +1 in your attempts to grab an opponent while unarmed.
This applies to all character, even npcs.
"Channeling Chi" Any person related with martial arts learns to channel their chi, through meditation and training. Controlling this energy will allow the characters to make some feats out of ordinary. Channeling Chi will allow you to harm ghosts and spirits with your unarmed attack. If you attack living beings, you get a +1 force damage to your damage rolls. Channel Chi is an encounter power that you can use if you are not bloodied, since it requires great amount of concentration. It last a number or rounds equal to your wisdom score, or until you get bloodied. All martially trained PC get this free. Other characters added later could gain once trained in a martial style.
"Martial Art Training" This feat allows you to use your hands as weapons. This allows you to use the class powers wile unarmed. This feat is gained by those who have received training in a martial style. 1st 2nd and 4th characters have this feat free. Other characters added later could gain once trained in a martial style.
There will be additional trainings available, but it has no sense that I start to post them now. [/Sblock]
Character creation will be with 25 points, and we will have level 2 characters. Be sure to incorporate theme based descriptions of your characters.
Necessary background notes:
First two characters: [sblock= 1st and 2nd]All your life, you lived in the remote island of Singing Spring. You were abandoned as a child, left to the care of Master Jiem, the island martial art school master of the town. He raised you like the father you never knew, with love but with discipline. You two were like brothers, although you belong to different biological fathers. You know the third character since you were children.[/sblock]
The third: [sblock=3th]Your origin is a mystery too. You came as a baby, from the empire capital city, brought by a dangerous assassin, who murdered your family. The criminal flee to Smiling Spring, bringing you as an alibi. He established in the village for some months, but soon enough, an imperial report arrived to the island. The townsfolk give notice to Master Jiem, who tried to capture the man. Unfortunately, Jiem could not avoid killing him, when the situation was critical. Feeling responsible, he took care of you, and rise you like his child, as he did with the other two orphans. Master Jiem foreseen a peculiar destiny for you, that makes him keep you away from martial training. You are now a grown man/woman, and the students have built a little house for you, at the exit of the school. [/sblock]
The forth [sblock= Only for 4th character applicants. Others, don't read!]
After the return of the emperor, His Majesty had to replace Mastermind Tien (who had fallen in battle) with another equally gifted strategist.
Mastermind Tien had his own service of assassins and spies, working under his command, to ensure everything went smoothly. If a noble started to complain and "unbalance" the empire, he probaly have died the next morning, of "natural causes". This was the order of the Black Veil. This was your order. You enoied your job, spying, and mantaining the orther of things around the imperial city. But Mastermind Tien's replacement changed everything. Soon, you all were known as the Black Veil Assassins.
You new superior, "Mask", was a mysterious and cruel man, with no mercy, no heart, no honor. Things started to get really bad, really soon, so you decided to left the order. But that was no easy done thing. You and a friend of yours decided to flee to the islands at the east. You travel to Tiger Rest, a rather big island, and your friend, to Singing Spring. He carried his dauther with him, since his wife was murder by the Black Veil Assassins. Many years passed since that. You decided to visit Singing Spring, to see how your friend was doing. Unfortunately, he was nowhere to be found.
This is some plot needed backstory. You can add and modify it at your will. The key events are: you been a former Black Veil assassin/spy, your friend and you fleeing from the capital to de islands, your return to Singing Springs in search of your friend.[/sblock]
I understand that the first three PC are quite narrow in backstory matters. But there is much to tell besides what I have already included. You have all the characters life in Singing Spring to speak about, his time training, and his time not training. Plenty of stuff, take the liberty of creating students, teachers and townfolks. Remember its a rather poor village.
Some notes about equipment:
The first three players will start with equipment given by your master, so equip whatever you see fit for a student of martial arts. Mainly, you will have a staff, a leather armor and clothing
Metal armors are rare, only available in the main cities of the empire. Shields are not of common use ethier, but a wooden shield can be found anywhere.
We will define the other players equipment further on. Probably they will have an amount of gold to use in equipment.
Although they exist, its not common to see anyone fighting with maces or hammers (or any blunt and heavy weapon).
Some Notes about classes:
There are no class name for your PC. You are all warriors, specialized in different combat tactics and skills. I want the classes to represent fighting stiles, rather than different paths. Of course, warlocks and wizards are seen as sorcerers, whose powers are not understood, or warriors with mystical powers, but rangers fighters and warlords are to be taken as warriors, along with paladin and rouges. Obviously each class represent a feature of the ideal warrior: Warlords are the tactical warriors, fighters are the strong resistant and cunning warriors, rangers are the precise and nimble warriors, with grace, rather than strength. Rouges could fill the role of assassins.
I need comments about this topic, and nothing of the things said above are carved in stone.
Finally, the introductory Story:
[sblock= Story]
The history of the empire is quite recent. About 100 years ago, First Emperor Lu Ian Su unified the four nations into the first Great Empire.
Since history is written with ink, there were four nations, which fought each other, for the control of the huge land they shared. Countless skirmishes, countless battles, but no obvious winner.
Peace was nowhere to be found, until a hero rouse among the common people. His name was unknown at first, just another guard of one of the nation’s army, but soon his talent and skills were noted. His use of the sword, and his straight and clever mind, his focus in battle and his honorable behavior lead him to the throne of his nation.
Lu Ian Su was a wise ruler, a great strategist and also, a great warrior. Through politics, he convinced 3 of the nations to join and create the Great Empire. But the forth nation, the people of the north, brave and proud, didn’t hear reasons; most of them were hunters and nomads, lead by a ferocious ruler. Lu Ian Su was forced to bring war to the north tribesman. The war extended more than he had thought, because, even in technological disadvantage, and outnumbered, the north people fought for their culture and independence.
But after 10 years of conflict, with their leader fallen in battle, the north people surrendered, and there was peace for the first time.
The rule of Tenacious Su lasted many years, full of prosperity and peace. Only the heavens could break the harmony of the new empire.
And so was it, a great drought struck the land. The crops started to wither, the cattle to starve. Eventually, the people starve to death. All that Tenacious Su had built started to crumble and fall apart. The peasants corpses started to pile outside the cities, the land devastated by the drought, converted into an endless wasteland, where no crop could live.
Consternated by the situation of his empire, the old Tenacious Su died of a mysterious illness, and his elder son ascended to the throne. Lu Ian Su had four children. Lu Ian Li, Sagacious Li, the actual emperor, who had the political strength of his father; Lu Ian Tien, Mastermind Tien, the general of the imperial forces, who had the strategist mind of his father; Lu Ian Sin, Sin Dancing Swords, commander of the elite guard of the emperor, who heir the physical strength and martial arts of his father; and Lu Ian To, Glorious To, High priest of the monastic Order of the Yellow Veil. Emperor Li had one great deal of troubles when he took the crown from his dying father. The empire was at the edge of chaos and anarchy, and worst of all, there was no enemy to blame for it, only the merciless will of some forgotten god.
No one knows exactly how, but after a strange military campaign to the northern wastes, the old homeland of the nomads, the drought was over. The sages predicted 4 more years of drought, but Sagacious Li ended it in just 6 months.
Some vague tales of this campaign were, eventually, told. Bards sing about the great deeds of the Emperor and his three brothers, who ventured into the wild north, and fought monsters and evil creatures, opening they way to the temple of the Unnamed god. This terrible entity, summoned dire creatures, which killed most of the emperor forces. Mastermind Tien, and Glorious To were murdered in the battlefield, fighting to save their Emperor.
Sagacious Li prevailed after the Epic Battle, and destroyed the temple for good. It is told that once the temple was destroyed, the waters came back, the rivers ran and the rain fell. In few months, prosperity and balance were restored, bringing the empire to a new golden age.
That was 17 years ago, and nothing has changed since.
[/Sblock]
Fluffed weapons:
Bastard Sword= Mio Dao http://www.learn-chinese-martial-art...-dao-sword.gif
Long sword= Jian Jian - Wikipedia, the free encyclopedia
Scimitar= Dao Dao (sword) - Wikipedia, the free encyclopedia
Spear and long spear= Qiang http://dana.ucc.nau.edu/~msb46/qiang.gif
Staff= Gun http://beifan.com/shaolin-monk/059album03/sxd-2eg22.jpg
Dagger= Baat Jaam Do http://upload.wikimedia.org/wikipedi...fly_Swords.gif
This is my first time DMing in PbP, and my first attempt with D&D 4E DMing. I can only hope to not make too many mistakes. First of all, English is not my first language, so please correct my spelling or the verbal times ( does it even exist? ) I use.
IC thread
RG thread
[sblock=Maps]
[sblock= Dragon's Palm]

[sblock=Singing Spring Island]

[sblock=Master Jiem’s School]

[sblock=Battle at the town wall]


[sblock=Smiling Spring Town]

[sblock=Troubles in the night]


[sblock=Blood at the Captain's Cabin]


[/sblock]
[sblock=Wei Dan's house]

[/sblock]
[sblock=Moving sands]

[sblock=Salty problems]

[/sblock]
[sblock= home brew Creatures]
[sblock=Lizard Demon] Level 4 Brute
Large beast (demon) XP 250
Initiative +3 Senses Perception +4
HP 70; Bloodied 35
AC 17; Fortitude 18, Reflex 15, Will 12
Vulnerable 5 Radiant
Resist 5 fire
Speed 6
(melee basic) Claws (standard; at-will)
+7 vs. AC; 1d8 + 4 damage.
(melee) Tail sweep (standard; at-will)
+6 vs. AC; 1d6 damage. Hit: target falls prone
(close burst) Tail bash (standard; encounter)
+6 vs. Ref; 1d6 damage. Hit: push targets 2 squares away.
(melee) Devour (standar, encounter)
+8 vs AC; 1d8+4 ongoing damage.
If the Lizard demon hits, the target is grabbed. The Lizard demon will consume it’s prey, dealing 1d8+4 points of damage each round (until escape). If the target dies while grabbed, the lizard demon will attempt to devour it, which would take 3 full rounds. The lizard demon will not try to devour a prey, if there are enemies alive.
Alignment Chaotic evil Languages Abyssal
Str 18 (+4) Dex 14 (+4) Wis 7 (-2)
Con 16 (+3) Int 12 (+1) Cha 7 (-2)
[/sblock][/sblock]
Cast:
Covaithe as Lucky Leng the warrior
Onlythestrong as Shen Rui the strategist
Nightbreeze as Kaoru Airhead the gifted
Atanotatos as Koryo the deserted blackveil assassin
Scotley as Ban Lu the monk master
Helfdan as Wang Chi the imperial officer
Walking Dad as Zieng Yu the great alchemist
Introduction:
The known world, Known as Dragon's Palm, is a great square-like, piece of earth, with sea in its south and east borders, where many islands with small towns spread. There are many mountain chains, valleys, forests and plains. The setting itself is Oriental themed, more precisely, with an ancient China theme. There is a short (not too short) background information about the history anyone in this world would know.
I will be dealing with 5 players tops. But the game will start with two players, later on, as the story follows it course, the third will be added, and so on, until the fifth player is found.
The game will be quite heavy on role playing, and will be most plot line-like. There are many liberties, but not as much as in other games. There are certain Key plot events that will be unavoidable. It might not be the fairest way to DM a game, but it’s a way I found simple and entertained for me, and for the players that like this kind of games (Rather obvious and redundant sentence.)
I will reopen the recruiting to “harvest” the needed playing characters when the time comes. Anyway, interested people can leave a concept for me to look.
The time that passes between the incorporation of the next player will depend on the speed of the game. Four posts a week will suffice, I think.
Character creation:
Some restrictions, there are always restrictions:
All characters must be humans.
First two characters must be ethier fighters, rangers or warlords.
The third can be ethier warlock or mage.
The fourth, ethier rouge or ranger
Finally the fifth can be ethier cleric or paladin.
If I see fit, I could incorporate further characters.
There will be something that I happen to call trainings.
Trainings are special teachings that are impaired to you since young age, or that you learn from a master, given certain amount of time. Here are some of the trainings some of the PC already received. Most of the trainings will be useful with unarmed attacks.
To perform special feats with a given training, and combining the trainings (yours and the ones of your peers) in such way you get a nice combat tactic, require time and patience, they are not a “pay and use” thing, you need time to train the technique and get familiar with it before you can use it. Training itself won’t require nothing from you, but at the end of each training phase, you’ll be tested and will be required to succeed in your test in order to get the technique and be able to use your training.
[sblock= Trainings]
"Innate Martial Arts" a feat that allows the player to make an unarmed basic melee attack against a target with +3 proficiency, dealing 1d4+Str points of damage. Additionally you gain a +1 in your attempts to grab an opponent while unarmed.
This applies to all character, even npcs.
"Channeling Chi" Any person related with martial arts learns to channel their chi, through meditation and training. Controlling this energy will allow the characters to make some feats out of ordinary. Channeling Chi will allow you to harm ghosts and spirits with your unarmed attack. If you attack living beings, you get a +1 force damage to your damage rolls. Channel Chi is an encounter power that you can use if you are not bloodied, since it requires great amount of concentration. It last a number or rounds equal to your wisdom score, or until you get bloodied. All martially trained PC get this free. Other characters added later could gain once trained in a martial style.
"Martial Art Training" This feat allows you to use your hands as weapons. This allows you to use the class powers wile unarmed. This feat is gained by those who have received training in a martial style. 1st 2nd and 4th characters have this feat free. Other characters added later could gain once trained in a martial style.
There will be additional trainings available, but it has no sense that I start to post them now. [/Sblock]
Character creation will be with 25 points, and we will have level 2 characters. Be sure to incorporate theme based descriptions of your characters.
Necessary background notes:
First two characters: [sblock= 1st and 2nd]All your life, you lived in the remote island of Singing Spring. You were abandoned as a child, left to the care of Master Jiem, the island martial art school master of the town. He raised you like the father you never knew, with love but with discipline. You two were like brothers, although you belong to different biological fathers. You know the third character since you were children.[/sblock]
The third: [sblock=3th]Your origin is a mystery too. You came as a baby, from the empire capital city, brought by a dangerous assassin, who murdered your family. The criminal flee to Smiling Spring, bringing you as an alibi. He established in the village for some months, but soon enough, an imperial report arrived to the island. The townsfolk give notice to Master Jiem, who tried to capture the man. Unfortunately, Jiem could not avoid killing him, when the situation was critical. Feeling responsible, he took care of you, and rise you like his child, as he did with the other two orphans. Master Jiem foreseen a peculiar destiny for you, that makes him keep you away from martial training. You are now a grown man/woman, and the students have built a little house for you, at the exit of the school. [/sblock]
The forth [sblock= Only for 4th character applicants. Others, don't read!]
After the return of the emperor, His Majesty had to replace Mastermind Tien (who had fallen in battle) with another equally gifted strategist.
Mastermind Tien had his own service of assassins and spies, working under his command, to ensure everything went smoothly. If a noble started to complain and "unbalance" the empire, he probaly have died the next morning, of "natural causes". This was the order of the Black Veil. This was your order. You enoied your job, spying, and mantaining the orther of things around the imperial city. But Mastermind Tien's replacement changed everything. Soon, you all were known as the Black Veil Assassins.
You new superior, "Mask", was a mysterious and cruel man, with no mercy, no heart, no honor. Things started to get really bad, really soon, so you decided to left the order. But that was no easy done thing. You and a friend of yours decided to flee to the islands at the east. You travel to Tiger Rest, a rather big island, and your friend, to Singing Spring. He carried his dauther with him, since his wife was murder by the Black Veil Assassins. Many years passed since that. You decided to visit Singing Spring, to see how your friend was doing. Unfortunately, he was nowhere to be found.
This is some plot needed backstory. You can add and modify it at your will. The key events are: you been a former Black Veil assassin/spy, your friend and you fleeing from the capital to de islands, your return to Singing Springs in search of your friend.[/sblock]
I understand that the first three PC are quite narrow in backstory matters. But there is much to tell besides what I have already included. You have all the characters life in Singing Spring to speak about, his time training, and his time not training. Plenty of stuff, take the liberty of creating students, teachers and townfolks. Remember its a rather poor village.
Some notes about equipment:
The first three players will start with equipment given by your master, so equip whatever you see fit for a student of martial arts. Mainly, you will have a staff, a leather armor and clothing
Metal armors are rare, only available in the main cities of the empire. Shields are not of common use ethier, but a wooden shield can be found anywhere.
We will define the other players equipment further on. Probably they will have an amount of gold to use in equipment.
Although they exist, its not common to see anyone fighting with maces or hammers (or any blunt and heavy weapon).
Some Notes about classes:
There are no class name for your PC. You are all warriors, specialized in different combat tactics and skills. I want the classes to represent fighting stiles, rather than different paths. Of course, warlocks and wizards are seen as sorcerers, whose powers are not understood, or warriors with mystical powers, but rangers fighters and warlords are to be taken as warriors, along with paladin and rouges. Obviously each class represent a feature of the ideal warrior: Warlords are the tactical warriors, fighters are the strong resistant and cunning warriors, rangers are the precise and nimble warriors, with grace, rather than strength. Rouges could fill the role of assassins.
I need comments about this topic, and nothing of the things said above are carved in stone.
Finally, the introductory Story:
[sblock= Story]
The history of the empire is quite recent. About 100 years ago, First Emperor Lu Ian Su unified the four nations into the first Great Empire.
Since history is written with ink, there were four nations, which fought each other, for the control of the huge land they shared. Countless skirmishes, countless battles, but no obvious winner.
Peace was nowhere to be found, until a hero rouse among the common people. His name was unknown at first, just another guard of one of the nation’s army, but soon his talent and skills were noted. His use of the sword, and his straight and clever mind, his focus in battle and his honorable behavior lead him to the throne of his nation.
Lu Ian Su was a wise ruler, a great strategist and also, a great warrior. Through politics, he convinced 3 of the nations to join and create the Great Empire. But the forth nation, the people of the north, brave and proud, didn’t hear reasons; most of them were hunters and nomads, lead by a ferocious ruler. Lu Ian Su was forced to bring war to the north tribesman. The war extended more than he had thought, because, even in technological disadvantage, and outnumbered, the north people fought for their culture and independence.
But after 10 years of conflict, with their leader fallen in battle, the north people surrendered, and there was peace for the first time.
The rule of Tenacious Su lasted many years, full of prosperity and peace. Only the heavens could break the harmony of the new empire.
And so was it, a great drought struck the land. The crops started to wither, the cattle to starve. Eventually, the people starve to death. All that Tenacious Su had built started to crumble and fall apart. The peasants corpses started to pile outside the cities, the land devastated by the drought, converted into an endless wasteland, where no crop could live.
Consternated by the situation of his empire, the old Tenacious Su died of a mysterious illness, and his elder son ascended to the throne. Lu Ian Su had four children. Lu Ian Li, Sagacious Li, the actual emperor, who had the political strength of his father; Lu Ian Tien, Mastermind Tien, the general of the imperial forces, who had the strategist mind of his father; Lu Ian Sin, Sin Dancing Swords, commander of the elite guard of the emperor, who heir the physical strength and martial arts of his father; and Lu Ian To, Glorious To, High priest of the monastic Order of the Yellow Veil. Emperor Li had one great deal of troubles when he took the crown from his dying father. The empire was at the edge of chaos and anarchy, and worst of all, there was no enemy to blame for it, only the merciless will of some forgotten god.
No one knows exactly how, but after a strange military campaign to the northern wastes, the old homeland of the nomads, the drought was over. The sages predicted 4 more years of drought, but Sagacious Li ended it in just 6 months.
Some vague tales of this campaign were, eventually, told. Bards sing about the great deeds of the Emperor and his three brothers, who ventured into the wild north, and fought monsters and evil creatures, opening they way to the temple of the Unnamed god. This terrible entity, summoned dire creatures, which killed most of the emperor forces. Mastermind Tien, and Glorious To were murdered in the battlefield, fighting to save their Emperor.
Sagacious Li prevailed after the Epic Battle, and destroyed the temple for good. It is told that once the temple was destroyed, the waters came back, the rivers ran and the rain fell. In few months, prosperity and balance were restored, bringing the empire to a new golden age.
That was 17 years ago, and nothing has changed since.
[/Sblock]
Fluffed weapons:
Bastard Sword= Mio Dao http://www.learn-chinese-martial-art...-dao-sword.gif
Long sword= Jian Jian - Wikipedia, the free encyclopedia
Scimitar= Dao Dao (sword) - Wikipedia, the free encyclopedia
Spear and long spear= Qiang http://dana.ucc.nau.edu/~msb46/qiang.gif
Staff= Gun http://beifan.com/shaolin-monk/059album03/sxd-2eg22.jpg
Dagger= Baat Jaam Do http://upload.wikimedia.org/wikipedi...fly_Swords.gif
Last edited: