WotC D&D's Best Year Ever - But Hasbro's Goal Is For D&D e-Sports

We frequently get told that Dungeons & Dragons is having it's best year ever, which is awesome news for our hobby. Hasbro's Chairman, Brian Goldner, reiterated this to CNBC in an interview. But Goldner raised a new "e-sports" dimension to D&D's future growth.

We frequently get told that Dungeons & Dragons is having it's best year ever, which is awesome news for our hobby. Hasbro's Chairman, Brian Goldner, reiterated this to CNBC in an interview. But Goldner raised a new "e-sports" dimension to D&D's future growth.


Screen Shot 2018-07-24 at 16.22.18.png



He talks about the Magic: the Gathering online "Arena" which had more than a million beta signups. But then he goes on to talk about D&D. CNBC says "... Hasbro's goal over time will be to build fantasy games like "Dungeons & Dragons" into esports properties "ripe for esports competition" as consumers increasingly choose digital gaming over standard board games."

What that means, exactly, I'm not sure. I'm not 100% sold that the article interpreted his comments correctly. Certainly card games could be imagined as e-sports, and I'm sure some kind of competitive D&D spin-off could be imagined, too, though what form that would take is anybody's guess. Some kind of PvP battle arena? D&D isn't currently viewed as a competitive game, and this could refer to other games based off the properties rather than bringing the tabletop RPG itself to e-sports. However, we shouldn't forget that D&D has had plenty of competitive tournament play at conventions over the years, so this isn't as surprising a move as one might think.

My guess - if this refers to D&D - is that this doesn't affect the tabletop RPG, but is about creating brand new online competitive games based on IP like the Forgotten Realms (although referred to as simply "Dungeons & Dragons"). But your guess is as good as mine!

You can watch the full interview over at CNBC.

The interviewer comments that he thought Dungeons & Dragons was a "so-so brand", and was surprised that it was called out in Hasbro's earnings report.

"We're also building a suite of digital games around Dungeons & Dragons and Magic: the Gathering. Our Magic Arena product is underway in a closed beta, we've had more than a million people sign up, and we're very excited about launching that later this year. So you'll be able to play Magic: the Gathering or Dungeons & Dragons on a mobile device or online as well as face-to-face."

Goldner goes on to say:

"Well, once you build this mobile game, we're also seeing that just with the analogue game, people are watching us on e-sports, we have about a million viewers a month watching a Magic: the Gathering game, and people watching Dungeons & Dragons on Twitch, and so we think over time we build this to be more of an e-sports property, it's a very immersive game, and it's global and ripe for e-sports competition."

It'm not clear whether he's referring to D&D as e-sports, or whether he means M:tG as e-sports and D&D on Twitch.

Competitive D&D play, such as the RPGA's D&D Open Championship which began in 1977, and which became the D&D Championship Series in 2008 (it ended in 2013) involved teams of players competing to score points in adventure modules. WotC brought it back for D&D 5th edition at Origins Game Fair in 2016.

Our own Mike Tresca talks more about D&D competitive play's history in his article Could D&D Ever Have an eSport? "Thanks to its wargaming roots, tournament play was well-established by the time D&D came along. Tournaments were associated with wargaming conventions. The first large-scale D&D tournament took place at Origins in Baltimore, MD on July 25-27. An estimated 1,500 attended, with 120 participating in the D&D tournament."

And one should not forget NASCRAG, the National Society of Crazed Gamers, which ran D&D tournaments from 1980-2011, before moving to Pathfinder instead.

NOTE - for some people if you're viewing this from the news article, something wonky has happened to the comments, and only the first 12 comments are currently showing. If this applies to you, and you want to read the comments, head to the thread here.
 

log in or register to remove this ad

grimslade

Krampus ate my d20s
Umm... How... What... Huh.
I think this has no impact on the tabletop game, but I think we see where their eyes for licensing are focused. There is no e-sport compatible digital offering right now.
The competitive game will take the RP out of the RPG. There are a couple of ways to go for a competitive digital D&D (I may have thrown up a bit in my mouth)
1) PVP - A straight up digital battle royale IP friendly to take iconic D&D characters and have them battle to amuse the Dungeon Master. Either free for all arena ie. Drizzt and Raistlin Majere fight on the Castle Greyhawk map or team based like counter strike or Overwatch. Who would make this game? What development compant would pay for the IP? How would it not be a clone of already more popular FPS/ fighting games with a reskin? I can imagine a suit looking at Overwatch and thinking 'we have characters, they have characters, why is this not a thing? I feel sullied.
2) MOBA League of Legends or Dota clone. If they want to keep the concept of a party more than individuals. I see no developer champing to make this.
3) Competitive dungeon runs Blizzard had some success with Mythic Dungeon runs as competition. So hearkening back to tournement play they could have pre-rolled characters running through an increasing difficulty dungeon setting for time. The problem is this developed out of an already popular MMO and has a baked in audience. I don't see Neverwinter being able to handle this.
This reeks of corporate speak and not any formal plan. I wouldn't worry too much. But then again, Hasbro brought us Battleship the Movie!
 

log in or register to remove this ad

T

TDarien

Guest
This is getting blown way out of proportion. Goldner isn't really talking about making D&D an esport.

He IS talking about making MTG: Arena an esport, which should absolutely happen.

But what's happening is that he's lumping D&D livestreaming in with esports. And from his perspective, this isn't really a stretch. Both Esports and Critical Role, et al, would provide value to Hasbro in the same way: the viewer. From a business perspective the content is essentially immaterial. Certainly you want to create good content that people will watch, but the nature of the content isn't really that important.

Perhaps there will be a competitive game based upon the D&D property that they try to turn into an esport, but rest assured they're not going to turn our beloved RPG into a competitive game.
 

Morrus

Well, that was fun
Staff member
Hmm. Tons of comments on the thread, but only 12 are showing up here. Something's gone wonky!
 


I'm seeing a lot of "get off my lawn" in this thread.

Nice strawman, buddy.

As someone who has had many of his favorite pasttimes ruined by the recent e-sports craze, and not because it's "getting more hype" or "it's becoming mainstream," but because games catering to said e-sports craze are eschewing every game design principle that made previous games of their series or kind special, I assure you the backlash to this news is 100% justified.
 

Oofta

Legend
Guess I should have actually listened to the interview before posting. :blush:

My takeaway? He's saying that D&D had it's best year ever and is growing by double digits. That's pretty awesome. They're also working on some mobile stuff which may or may not include D&D. That's about it ... so how is this bad news?
 

Warpiglet

Adventurer
Let me be the the first but not the last to rebel against this! Join me now!

It is dangerous...we may never be the same! Our methods?

We will continue to play the game with books and paper and in an act of true subversion we will will flaunt the insurrection by talking about it online!

Oh God...I can't take it back now...if corporate guys show up at my house asking me to cease and desist enjoying their product in lieu of the new one, know it has been an honor to play with all of you!
 

Zarithar

Adventurer
Guess I should have actually listened to the interview before posting. :blush:

My takeaway? He's saying that D&D had it's best year ever and is growing by double digits. That's pretty awesome. They're also working on some mobile stuff which may or may not include D&D. That's about it ... so how is this bad news?

It's not. But according to some, the sky is falling and "o noes this is teh end of D&D"! Change is bad! Young whippersnapper enjoying our old man's game is bad! Panic!
 



Remove ads

Remove ads

Top