WotC D&D's Best Year Ever - But Hasbro's Goal Is For D&D e-Sports

We frequently get told that Dungeons & Dragons is having it's best year ever, which is awesome news for our hobby. Hasbro's Chairman, Brian Goldner, reiterated this to CNBC in an interview. But Goldner raised a new "e-sports" dimension to D&D's future growth.
We frequently get told that Dungeons & Dragons is having it's best year ever, which is awesome news for our hobby. Hasbro's Chairman, Brian Goldner, reiterated this to CNBC in an interview. But Goldner raised a new "e-sports" dimension to D&D's future growth.


Screen Shot 2018-07-24 at 16.22.18.png



He talks about the Magic: the Gathering online "Arena" which had more than a million beta signups. But then he goes on to talk about D&D. CNBC says "... Hasbro's goal over time will be to build fantasy games like "Dungeons & Dragons" into esports properties "ripe for esports competition" as consumers increasingly choose digital gaming over standard board games."

What that means, exactly, I'm not sure. I'm not 100% sold that the article interpreted his comments correctly. Certainly card games could be imagined as e-sports, and I'm sure some kind of competitive D&D spin-off could be imagined, too, though what form that would take is anybody's guess. Some kind of PvP battle arena? D&D isn't currently viewed as a competitive game, and this could refer to other games based off the properties rather than bringing the tabletop RPG itself to e-sports. However, we shouldn't forget that D&D has had plenty of competitive tournament play at conventions over the years, so this isn't as surprising a move as one might think.

My guess - if this refers to D&D - is that this doesn't affect the tabletop RPG, but is about creating brand new online competitive games based on IP like the Forgotten Realms (although referred to as simply "Dungeons & Dragons"). But your guess is as good as mine!

You can watch the full interview over at CNBC.

The interviewer comments that he thought Dungeons & Dragons was a "so-so brand", and was surprised that it was called out in Hasbro's earnings report.

"We're also building a suite of digital games around Dungeons & Dragons and Magic: the Gathering. Our Magic Arena product is underway in a closed beta, we've had more than a million people sign up, and we're very excited about launching that later this year. So you'll be able to play Magic: the Gathering or Dungeons & Dragons on a mobile device or online as well as face-to-face."

Goldner goes on to say:

"Well, once you build this mobile game, we're also seeing that just with the analogue game, people are watching us on e-sports, we have about a million viewers a month watching a Magic: the Gathering game, and people watching Dungeons & Dragons on Twitch, and so we think over time we build this to be more of an e-sports property, it's a very immersive game, and it's global and ripe for e-sports competition."

It'm not clear whether he's referring to D&D as e-sports, or whether he means M:tG as e-sports and D&D on Twitch.

Competitive D&D play, such as the RPGA's D&D Open Championship which began in 1977, and which became the D&D Championship Series in 2008 (it ended in 2013) involved teams of players competing to score points in adventure modules. WotC brought it back for D&D 5th edition at Origins Game Fair in 2016.

Our own Mike Tresca talks more about D&D competitive play's history in his article Could D&D Ever Have an eSport? "Thanks to its wargaming roots, tournament play was well-established by the time D&D came along. Tournaments were associated with wargaming conventions. The first large-scale D&D tournament took place at Origins in Baltimore, MD on July 25-27. An estimated 1,500 attended, with 120 participating in the D&D tournament."

And one should not forget NASCRAG, the National Society of Crazed Gamers, which ran D&D tournaments from 1980-2011, before moving to Pathfinder instead.

NOTE - for some people if you're viewing this from the news article, something wonky has happened to the comments, and only the first 12 comments are currently showing. If this applies to you, and you want to read the comments, head to the thread here.
 

log in or register to remove this ad


log in or register to remove this ad

Good grief. We had D&D as a "sport" forty years ago. Tournament modules were THE thing once upon a time.

How on earth would this, even if it were actually what was being said in the interview, be a bad thing to have tournament style play that people can watch, a bad thing?
 

D&D's Best Year Ever - But Hasbro's Goal Is For D&D e-Sports

Good grief. We had D&D as a "sport" forty years ago. Tournament modules were THE thing once upon a time.

How on earth would this, even if it were actually what was being said in the interview, be a bad thing to have tournament style play that people can watch, a bad thing?

It’s almost like you copy and pasted my article posted it as a reply to it!
 

I just got done watching the Happy Fun Hour. In it Mearls elaborated that Goldner actually meant Streaming.

You know, more things like Critical Role. Even though they aren't Esports, they are still consumed the same way Esports are: A bunch of people online sitting down to watch other people play.
 

Also blockchain. They aim to combine D&D with blockchain. Don't ask me how, but they absolutely have to if they want to increase the value and profits of the brand ;)

Exactly. A company added blockchain to their name and saw their stock price jump by 394% [1].

Who want to play Dungeons and Dragons and BlockChain ? D&D&BC anyone?
 

Hiya!

I could see them having an official "D&D Channel" somewhere where you could watch the 'first episode' for free and then only subscribers get to watch subsequent ones. They could have a variety of groups doing this. Interesting...looks like "Professional Game Master" might just become an actual THING. LOL!

Of course, if/when they do this I can also see Hasbro trying to "crack down" on supposedly "unauthorized D&D streams and videos". Legal? Nope. But Hasbro has more money and lawyers than us, so they win (Yeah American legal system! <---sarcasm ). I can see cease and desist emails going out in droves "You are displaying product IP and speaking about product IP and copyright of Hasbro's D&D brand games and products. We demand that you stop doing so immediately. Thank you". ;)

The other problem...5e D&D isn't very tournament friendly, from what I remember a 'tournament' being. I was only ever in one, waaaaaay back in the early 80's. It used 1e AD&D, and in that game a LOT of the success and failure of the group is based on the PLAYERS capability to work together and individual PLAYER skill. Wanted to find that hidden key in the desk? You had to think of it and describe what/how you are doing it ("I examine the desk. I'll carefully remove each drawer and check them for hidden compartments or scrolls taped to the undersides. Oh, also, the legs of the desk...checking to see if any are hollow"). Nowadays with 5e? "I check the desk...got a 17 on my Investigation".

Mechanics take over a LOT of what used to be "playing the game" back in the day...which is fine, just different. This would mean, to me, that a stream of an official "D&D Tournament" would probably be nothing more than an endless series of dice rolls punctuated with brief "I do X" statements. Old tournaments relied mostly on fair DM's and player skill/capability. I think a new 5e version would be...quite different (and not nearly as exciting to watch). YMMV.

^_^

Paul L. Ming
 

That's disappointing. I feel like they eventually screwed up 3/3.5 because of their fixation on trying to make revenue match World of Warcraft. Now to hear them trying to chase the e-sports dollar, I worry it'll lead to wierd monitzation strategies that will mess with the game and the player base, in a bad way. Maybe they'll pull it off though.

The big area of doubt for me is that e-sports are about objective outcomes, while tabletop rpgs are really a subjective experience.
 

Oh, I've had a few.



Eh. Given no constraints any DM worth his or her salt could kill any party of PCs dead in seconds if they're playing by the "normal" rules of D&D. Hell sometimes the hard part is keeping them alive despite their choices long enough to get to the interesting bits of the scenario.

I suppose it might be competitive if the DM were given a scenario that they weren't allowed to change and if corner cases were adjudicated by another DM who was truly neutral and not trying to kill the PCs.

Otherwise it's just a slaughter. Or so dependent on the DM's attitude towards a particular group of players that it wouldn't be much fun to watch (for me anyway).

As a referee/Dm I just try to keep it fair. Don't alter things mid-game to make it easier or more difficult. Use the encounter charts and what i setup as the population of the encounter location. Don't add stuff since my monsters are getting smoked, and don't change stuff since the players are being idiots.
 

Or is it just people looking for an excuse to trash D&D now that it's "going mainstream lamestream" and so is no longer "cool". To paraphrase Syndrome from The Incredibles, if everyone is a geek then no one is a geek. :hmm:
I don't think so. Livestream is very popular and I am very happy with that.

Rather it's that esport is a competition, and that isn't what d&d is about.

And I do watch some esports, btw.
 

The other problem...5e D&D isn't very tournament friendly, from what I remember a 'tournament' being. I was only ever in one, waaaaaay back in the early 80's. It used 1e AD&D, and in that game a LOT of the success and failure of the group is based on the PLAYERS capability to work together and individual PLAYER skill. Wanted to find that hidden key in the desk? You had to think of it and describe what/how you are doing it ("I examine the desk. I'll carefully remove each drawer and check them for hidden compartments or scrolls taped to the undersides. Oh, also, the legs of the desk...checking to see if any are hollow"). Nowadays with 5e? "I check the desk...got a 17 on my Investigation".

Mechanics take over a LOT of what used to be "playing the game" back in the day...which is fine, just different. This would mean, to me, that a stream of an official "D&D Tournament" would probably be nothing more than an endless series of dice rolls punctuated with brief "I do X" statements. Old tournaments relied mostly on fair DM's and player skill/capability. I think a new 5e version would be...quite different (and not nearly as exciting to watch). YMMV.

^_^

Paul L. Ming

Totally. A skill heavy system would suck for classic D&D tourney gaming for all the reasons you gave. Reffing a S&W game its very hard to get the players into the mindset of narrating their actions rather than reaching for a die to check a skill due to 15 years of skill based D&D.
 

Remove ads

Remove ads

Top