Garnfellow
Explorer
Banesfinger said:I have found several good CC maps at this person's site (dated):
Halflings CC site
Hopefully that will help.
P.S.: Since my group is at least a month away from starting the 'D-series' of adventures, I will also be doing some conversion. Perhaps we can collaborate...?
That sounds great to me. My philosophy in the conversion is to focus on translating the relative danger of encounters while staying as true to the original modules as possible. So if the original module had X number of weaslebears in one encounter, but weaslebears are twice as tough in 3e, I'm probably going to halve the number of weaslebears in my conversion -- rather than let the the encounter stand as twice as tough as originally intended, or subsituting in X number of weaker, different 3e monsters.
To me, the biggest difficulty -- and probably the main reason why no one else has tackled these modules in the Conversion Library -- is the sheer number of classed NPCs that will have to be translated, and the fact that most of those NPCs used very different multiclassing rules.
This weekend I built a conversion chart for multiclass male and female drow -- so if you have an original reference to an 8/4 cleric/fighter you can use the chart to look up a 3e equivalent: probably something like a Cleric 8/Fighter 2. (I don't have the chart in front of me.)
I think my next step will be to stat out generic drow NPCs, sort of like what the 3.0 DMG did, with standard equipment and feats. Luckily, 1e drow had level limits and few class combinations so I won't have to do 20 levels for every class -- just female fighters, male fighters, female clerics, male wizards.
The Kuo-Toa would need similar treatment, but I haven't thought that far ahead.
This is a lot of up-front work, but once done the rest of the conversion should go pretty quickly -- allowing me to pull a generic level X drow off the chart, modify slightly, and plug in to the module.