jester47
First Post
Holy carp! I think this is one of the best campaign settings I have seen in a while!
I came from a different approach. I never saw any of the blackmoor books before this one. I had read temple of the frog out of Supplement II: Blackmoor, but thats hardly a setting. So the only exposure I had to this setting was the map released by Zeitgeist based on the original that is on Dave's site.
So I did not know what to expect. I was thinking "Lo, another generic fantasy setting." and in truth, I got it cause Dave was signing. But then I started to actually read it.
Things I thought were cool:
The wizards vs sorcerers thing going on. That was cool. Sorcerers are outlaws- sweet!
The section explaining how the PrCs from the 3.5 DMG fit into the setting is great!
The use of wood and metal as additional element types- this makes a cool combination of chinese and classical western elements. Very clever.
The focus crystals- this is really neato.
The Elves are unique. But in a fluff way and not a crunch way.
The crunch is so minimal but very powerful! Really crunchy crunch! But not too much.
Lots of info on the people and places, but again, not too much.
Dwarves have steam tech! Cool!
Witch hunts! Inquisitors! Dragon Knights!
All around fun stuff.
Everything seems to be in just the right ammounts and I find it to be original without overdoing it on the mechanics side of things. It reminds me more of the Basic/Expert D&D than anything else, but it seems more original than that.
I REALLY REALLy like this setting (such a thing happening is rare).
Aaron.
I came from a different approach. I never saw any of the blackmoor books before this one. I had read temple of the frog out of Supplement II: Blackmoor, but thats hardly a setting. So the only exposure I had to this setting was the map released by Zeitgeist based on the original that is on Dave's site.
So I did not know what to expect. I was thinking "Lo, another generic fantasy setting." and in truth, I got it cause Dave was signing. But then I started to actually read it.
Things I thought were cool:
The wizards vs sorcerers thing going on. That was cool. Sorcerers are outlaws- sweet!
The section explaining how the PrCs from the 3.5 DMG fit into the setting is great!
The use of wood and metal as additional element types- this makes a cool combination of chinese and classical western elements. Very clever.
The focus crystals- this is really neato.
The Elves are unique. But in a fluff way and not a crunch way.
The crunch is so minimal but very powerful! Really crunchy crunch! But not too much.
Lots of info on the people and places, but again, not too much.
Dwarves have steam tech! Cool!
Witch hunts! Inquisitors! Dragon Knights!
All around fun stuff.
Everything seems to be in just the right ammounts and I find it to be original without overdoing it on the mechanics side of things. It reminds me more of the Basic/Expert D&D than anything else, but it seems more original than that.
I REALLY REALLy like this setting (such a thing happening is rare).
Aaron.