• NOW LIVE! Into the Woods--new character species, eerie monsters, and haunting villains to populate the woodlands of your D&D games.

d20 modern bookquests?

xnrdcorex said:
i went to that website and all i found were campign source books, and none of them were d20 modern, they were all like d20 games with there own feats and classes and stuff. im looking for like a book or series fo adventures that take a group of players form like lvl 1 to 10 for a d20 modern, d20 future, or d20 past game.

The Fright Night stuff comes with adventures, but on the scale of what you want? I don't think anyone has done that yet. Out of curosity, when you say lvl 10, do you mean total levels or level 10 of Advance Classes, which would actually be 14 or 15 total levels.

And what genre are you looking for?
 

log in or register to remove this ad

i meant takeing adventurers from 1 lvl to ten lvls of expierence. as for genre, im really looking for anything at all. d20 future would be best suited to my sci-fi tastes, but normal modern, past, western, anyhting like that would be cool too. im surprised noone has created anyhting like this yet.
 

Nobody has done a large module for Modern, no. There are surprisingly few large modules for D&D proper, which has a far larger fan base. In the end, I don't think anyone has considered there to be a market for a large adventure product like that BUT:

On the Wizards' site there is a group of four linked adventures taking PCs from 9th-12th level. It's a short run and starts high, but can be useful. The series is the "Heartless" campaign and is in this order: "The Peterson Counterstrike", "Blood Sugar", "The Final Feast", and "The Dead of Winter".

I've used two of them in a campaign I was running to pretty good effect, but I wouldn't say you could base an entire campaign off of them.

There IS a product out there, though, that will (I think) take PCs from 1st-20th level. It's a d20 based book for Grim Tales, which is in and of itself a toolkit designed FROM d20 Modern.

I.E. ... it is, for most intents, a d20 Modern module.

It's Bad Axe Games: "The Slavelords of Cydonia". It's both modern and sci-fi, and I think the plot revolves around the group of PCs (whatever group you want to do) getting caught up in an interdimensional/interplanetary problem where they get transported to an alien world and caught up in an alien war.

From what I've heard from Wulf (who runs Bad Axe) the module should be usable for ANY d20 system with a minor amount of tweaking as all rules are pretty much self-explained within the stat-blocks for the creatures. I.E. you shouldn't have a problem running the game without Grim Tales, just using Slavelords and your D20 Modern book.

This may be up your alley. You can find it here: http://www.badaxegames.com/html/products/slavelords_of_cydonia.html

May be what you're looking for.

--fje
 

Vigilance said:
Sorry for the hijack, but that seems to cover the biggies, except for Crime/Urban adventures if you look around the TV. What else do you think we should be covering?

Chuck
In all seriousness, get a license from WoTC to do a full Shadowchasers worldbook. Their Urban Arcana sucked on so many levels that... well, enough. It just wasn't to everyon'es taste.
 

The reason that there are so few d20 Modern adventurers is the same reason why we get the crunch vs fluff debate a lot.

Adventurers are often harder to create to fit the mega wide styles of a d20 Modern campaign. Unless everyone is working from a baseline campaign, such an adventure has little chance to find it's footing with every d20 Modern player or GM.

Even Spycraft couldn't keep the support on it's Shadowforce Archer series up, and that series was designed to support a variant of the system.

I could be wrong, but I just don't think publishers are going to attempt to please the smaller d20 Modern market with an adventure that only going to appeal to a small number of GM's.
 

Bookquests? That's a curious term for adventures. Where's you pick that up? Are you not a native English speaker and is it a translation?
 

JoeGKushner said:
The reason that there are so few d20 Modern adventurers is the same reason why we get the crunch vs fluff debate a lot.

Adventurers are often harder to create to fit the mega wide styles of a d20 Modern campaign.

That is a daunting challenge to be sure.

I really think that d20 modern needs some adventures nonetheless.

If it's not too late. It already seems like interest in it is dwindling on various fora and the chat channel.
 

Bookquests... seems like that term is being used to describe mega adventures and module series compilations.

D20 Modern doesn't have any bookquests as of yet, though that's not to say there won't be any soon. Hopefully, 12 to Midnight will eventually be producing one based around their Pinebox setting, sinc ethat is one of the most promisingcampaigns to be suitable for one.

Also, inside the next two months, Lost Destinations: West Milford will be going to print with a bunch of added content. Part of this added content will be material to string most of the oddities of that town into a minor campaign of inter-related adventures. The added content will be made available to PDF buyers as web enhancements.
 

HeapThaumaturgist said:
There IS a product out there, though, that will (I think) take PCs from 1st-20th level. It's a d20 based book for Grim Tales, which is in and of itself a toolkit designed FROM d20 Modern.

I.E. ... it is, for most intents, a d20 Modern module.

It's Bad Axe Games: "The Slavelords of Cydonia". It's both modern and sci-fi, and I think the plot revolves around the group of PCs (whatever group you want to do) getting caught up in an interdimensional/interplanetary problem where they get transported to an alien world and caught up in an alien war.

*slaps forehead*

How could I forget Slavelords. It's pretty perfect for what xnrdcorex wants since it's modular. He could wrap it up at 10th level and be good to go.
 

Psion said:
Bookquests? That's a curious term for adventures. Where's you pick that up? Are you not a native English speaker and is it a translation?


its quest....in a book. all the people ive ever met use that term for book modules...i live in massachusetts.
 

Into the Woods

Remove ads

Top