Bill Scott
First Post
Either book would work great, in my opinion, but it depends on how realistic you would want your game. Modern is more realistic, and cheaper because you would only have to buy one book initially, while Spycraft is more cinematic and will require either the Modern book or D@D Player's Handbook. If you go the Modern route, make sure you eventually pick up the Modern Player's Companion, Blood and Guts and maybe Blood and Fists
I suggested something this over at the AEG a few months ago and Morgenstern, I think that's who replied, hinted that something along those lines was in the works
trancejeremy said:I really wish AEG would put out a more generic version of Spycraft, one with more generic classes. As it is, if you want to play something other than a spy game or A-team thing, you woul dhave to create several new classes. Which is tricky.
I suggested something this over at the AEG a few months ago and Morgenstern, I think that's who replied, hinted that something along those lines was in the works