ROUND TWO
Festy, Wille, Rom run over to help Jane while Six, Folkert, Matt and Curran (oh Hanh too) stays where they are.
Mario takes a 5-foot drop so he doesn't provoke an attack of opportunity and grabs some snow balls. Tossing them at the bugbear, he manages to annoy it enough that it loses some concentration on Jane.
[Roll:19 with DC10 adds +2 to Jane's DEF]
With skill unimaginable, Jane leaps into the air, smacking the bugbear a resounding kick to the stomach.
[Dodge + Defensive MA: +2 to DEF]
[Roll: 17(+6) = Hit!]
[DMG: Roll: 3 +1(strbonus) = 4]
Grunting, it glares angrily at Jane, swinging its heavy weapon wildly but manages to miss the nimble girl thanks to Mario's snowballs.
[Roll: 6(+6) = Miss!]
Round TWO:
INIT:
Festy: 19
Wille: 15
Mario: 13
Jane: 12
Creature: 11
Six: 10
Folkert: 9
Rom: 7
Matt: 7
Curran: 4
One Day from this post to respond.
Festy, Wille, Rom and Jane are within Melee attack range. Mario is 5 feet from melee. Others are one full round movement away.