Lu Wei Fong
First Post
In response to Superfly's plea, I elect to start a thread in the same vein as the D500 Adventure ideas. This one will focus instead on Magic (specifically wonderous) items. For simplicity's sake, we'll leave market prices up to the discresion of whomever uses the item. Alrighty then, I'll kick it off
1) Goggles of Arcane Deciphering: When worn, these rune-engraved goggles grant the wearer the effects of the spell "Read Magic" until removed. The wearer also gains a +2 bonus to Spellcraft checks while wearing the goggles.
2) Arcane Deadbolt: This lock appears no different than any other lock of average quality. however, the device has a permanent Arcane Lock spell cast upon it. Any chest, door, or portal to which a deadbolt can be attatched (such as a prison cage) will automatically act as if under the effect of Arcane Lock until destroyed or the lock is removed. The device comes with a key the owner can use to freely bypass the lock should they need to. If the key is lost or stolen, the owner will have to bypass the effect as would anyone else.

1) Goggles of Arcane Deciphering: When worn, these rune-engraved goggles grant the wearer the effects of the spell "Read Magic" until removed. The wearer also gains a +2 bonus to Spellcraft checks while wearing the goggles.
2) Arcane Deadbolt: This lock appears no different than any other lock of average quality. however, the device has a permanent Arcane Lock spell cast upon it. Any chest, door, or portal to which a deadbolt can be attatched (such as a prison cage) will automatically act as if under the effect of Arcane Lock until destroyed or the lock is removed. The device comes with a key the owner can use to freely bypass the lock should they need to. If the key is lost or stolen, the owner will have to bypass the effect as would anyone else.