Dagger of Defiance

I think they used bearer not just for language flavor. It makes you immun to compulsion effects and grants a +3 ENHANCEMENT (doesn't stack with ... of resistance!) bonus to charm effects.
So this is not a function that allows you to hit better or faster or whatever. It is totally unrelated to a weapon.
You could as well cast the needed spells on a pearl instead of the dagger and carry it in your pouch (Like a pearl of wisdom, or whatever).
The dagger is simply a magic item (using no slot) that happens to be a +1 dagger.
I would not grant the effect if the owner puts the dagger in extra-planar /-dimensional space (HHH) since it is not beared by the person but lying around in some other plane or whatnot.

So just my 2cents

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as it works out, based on other items i would say yes this item grants the abilities for being carried (note items in a HHH or any other extradimensional space would not be counted as carried)

so yeah the rogue is immune, smart rogue

further a weapons that works in a similar way
"lit with danger" from MOF
"prayer of anger" MOF

Prayer of anger uses the word bearer with its ability and lit with danger ability triggers (it seems to me )as long as the PC has it on their person.
 
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isoChron said:
I think they used bearer not just for language flavor. It makes you immun to compulsion effects and grants a +3 ENHANCEMENT (doesn't stack with ... of resistance!) bonus to charm effects.
Cloaks, the most generaly common resiatnce itmes, provide resistance bonuses to saves, not enhancement. I can't thihnk of any other ... of resistance objects off the top of my head, though I'd tend to think most would also provide a resistance bonus. These would stack.
 

Destil said:
Cloaks, the most generaly common resiatnce itmes, provide resistance bonuses to saves, not enhancement. I can't thihnk of any other ... of resistance objects off the top of my head, though I'd tend to think most would also provide a resistance bonus. These would stack.

Sorry ! I was typing with my head in the clouds ... I meant RESISTANCE-bonus. Sorry for that typo. I also forgot the immunity to fear ...
 

Demon Knight said:

Zeebo, a 15th level rogue, bought a Dagger of Defiance.

Just curious, but you let him "buy" this item? How so? From a magic shop or something? I sure wish there were magic item shops in our campaign where one could buy a 12K+ item. Not that our characters would have the money for it :)

Demon Knight said:

Zeebo's player believes that since the description for the Dagger of Defiance uses the word "bearing" and not "wielding", he need only possess the dagger on his person to benefit from its magical protection.

Well, Frodo was a Ring bearer, that doesn't mean he was wielding The One Ring during the entire journey. He simply carried it on his person.
 

Re: Wielding vs. Bearing

Kal Skid said:
If not, why wouldn't every character that could afford one get one?

Because they're not as common as Jolly Ranchers? If they were that common, then you're right, everybody would have one. How common they are is up to your DM, or you (if you're the DM), so...problem solved before its even a problem. :cool:
 

As the item is written, it's pretty clear, you only have to be carrying the item. It's consistent with the language used on other weapons and magic items.

That being said, the Dagger is WAY too cheap, and I probably wouldn't allow it in my game as is. Maybe limit it to the save bonus and immunity 1/day vs the 1st compulsion cast at you.

However, in the spirit of PvP deathmatches and Games o' Death...I call it fair game ;)
 
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Re: Re: Dagger of Defiance

RigaMortus said:
Just curious, but you let him "buy" this item? How so? From a magic shop or something? I sure wish there were magic item shops in our campaign where one could buy a 12K+ item. Not that our characters would have the money for it :)

D&D 3E presumes you can, with time and effort, find any magic item the DM approves of, for sale, somewhere, for (generally) the listed market price.

Furthermore, the Dagger in this scenario was equipment for a character begun higher than 1st elvel.

Well, Frodo was a Ring bearer, that doesn't mean he was wielding The One Ring during the entire journey. He simply carried it on his person.

Andhe didn't even have to TOUCH it, to gain many of it's effects. Weathertop, man ... he was seeign those wringwraiths more clearly than anyone else, before he even laid HANDS to the Ring.

Later, in Shelob's lair, the ring merely held firmly in hand, but not worn, has an additional effect, projecting an aura of great apparent power ...
 

Not to mention the fact that the ring held a great burden to Frodo and those around him, even when it merely hung around his neck.

Unfortunately, the D&D system was not designed for PvP environments. So complications (or perhaps hiccups would be a more appropriate word...) are bound to creap up. I agree, it's purely up to the DM (which I am not. That rests on another's shoulders. I am merely a player). For 12302gp (in a game where everyone starts with 100,000gp), the dagger provides a huge benefit for such low cost. In a PvP environment, an item that provides immunity to all Hold spells that takes up no magic item slot is a great boon.
Of course, that's why I don't play an enchanter :) Too fragile.

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I still love Vampiric Touch, but now I'm growing fond of Enervation. :D
 

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