Daggerheart General Thread [+]


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Yeah page 154:
I guess it makes sense. You never know where you are going to be (in the flow of play) when you have to stop. I have been running it as one shots mostly so far, and even my campaign has been tailored so each session is an episodic adventure since our schedule is wonky.

I will have to make a note for myself.
 

Void update! Now new toys for GMs. A bunch of adversaries and four new environments. The Heist one will see immediate use in my campaign, I expect.
 

Void update! Now new toys for GMs. A bunch of adversaries and four new environments. The Heist one will see immediate use in my campaign, I expect.
The pdf has been updated with errata as well. At least the CR version has, the DTRPG version should be updated soon.
 


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