Agamon
Hero
That's valid. There's lots of different ways to play, preferences vary.I always feel so weird with VTT discussions, I like my stuff as simple and close to tabletop-analogue style as possible. Clearly in the minority there though.
I just see H&F as just more core book. And I think environments are one of the best parts of the game. I see them less as stifling creativity, and more as a way of expressing and differentiating locations in a way that encourages creativity. But I do think it's a cool system that lets you pick and choose the parts of the system you want to use and it still works fine.Regarding the "expansion" I'm not sure I see anything interesting there but hey, they've got more time. I don't really have any interest in using a stock Frame when I can exercise my creativity so easily with the baseline tools, and I was reflecting last night after play that I like never use environments. I'll just write out rules snippets that generally have a wider applicability or a small note like a PBTA Custom Move for a situation. I wonder if they're more useful as Action snippets for people coming from the conventional side?