Matchstick
Adventurer
I watched some of the game last night and for me the combat was really good. It didn't bother me that there was no initiative order and I like the HP/Armor/damage threshold thing.
I stand corrected. I only read the SRD and its not in there. I take it Dungeon World was snubbed specifically because of the problematic co-author so fair enough.
I played in one the one shots over on startplaying. Found a great GM there who I might even be willing to pay to play with again if schedules can line up.Has anyone attempted to play online yet? And, if so, how did you do it? Demiplane and Roll20 or some other combination?
I haven't watched the episode yet as I'm traveling, but I suspect that's possible. The cast has already played a lot of the system and during the launch party many of them noted they'd also been GMing it regularly.They may be playing deliberately slowly to allow the audience to keep up and get familiar with the mechanics? I haven’t watched it yet.
I was actually impressed by that as I've never seen any tRPG ever credit another for any inspiration or even set of ideas taking whole cloth from another game outside of just having a license on the back page.They credit the game and designer who originated the specific PBTA Agenda and Principles ethos, they take nothing from DW.
The credits and “inspired by” portion is remarkably detailed and helps point people towards other games if they really find some element engaging.
Lots of PBtAs and FitDs credit their inspirational games.I was actually impressed by that as I've never seen any tRPG ever credit another for any inspiration or even set of ideas taking whole cloth from another game outside of just having a license on the back page.
Do you remember who said they had been running Daggerheart?I haven't watched the episode yet as I'm traveling, but I suspect that's possible. The cast has already played a lot of the system and during the launch party many of them noted they'd also been GMing it regularly.
Lots of PBtAs and FitDs credit their inspirational games.
Detective style mystery drama. The sort where you investigate a scene and interview witnesses and suspects finding a lot of clues and putting the puzzle together through a mix of said clues and social interactions.Here is a fun question:
What media (other RPG, video game, movie, cartoon, novel, comic) setting do you think would make a great Daggerheart Campaign Frame? How would you implement it?