Daggerheart survey from Darrington Press

I took the survey. I'm now running Daggerheart as my primary system, with two weekly campaigns with two different campaign frames. We've reached the end of Tier 3 with one of them, so we've seen much of the game.

I am completely the opposite with Daggerheart than I am every other system I run. For me, it absolutely does NOT need pre-made adventures. That destroys the fiction-first, narrative flow where every die roll can drastically alter the story (as does expending Hope and Fear). What it does need? Monsters. My god, it needs monsters. I have run every enemy in Tiers 1-3 multiple times. It's getting old, honestly. It's what is making me hesitant from running a 3rd campaign after one of my current ones wraps up.

Other than that, a nice box to store the cards in so they're not sliding around everywhere and getting mixed up. And I'm good.
 

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I took the survey. I'm now running Daggerheart as my primary system, with two weekly campaigns with two different campaign frames. We've reached the end of Tier 3 with one of them, so we've seen much of the game.

I am completely the opposite with Daggerheart than I am every other system I run. For me, it absolutely does NOT need pre-made adventures. That destroys the fiction-first, narrative flow where every die roll can drastically alter the story (as does expending Hope and Fear). What it does need? Monsters. My god, it needs monsters. I have run every enemy in Tiers 1-3 multiple times. It's getting old, honestly. It's what is making me hesitant from running a 3rd campaign after one of my current ones wraps up.

Other than that, a nice box to store the cards in so they're not sliding around everywhere and getting mixed up. And I'm good.
Kobold Press' blog post about the future of the company came out today. They said they'll be supporting new systems. They have some of the best bestiaries around - maybe they will be porting them to Daggerheart?
 

I took the survey. I'm now running Daggerheart as my primary system, with two weekly campaigns with two different campaign frames. We've reached the end of Tier 3 with one of them, so we've seen much of the game.

I am completely the opposite with Daggerheart than I am every other system I run. For me, it absolutely does NOT need pre-made adventures. That destroys the fiction-first, narrative flow where every die roll can drastically alter the story (as does expending Hope and Fear). What it does need? Monsters. My god, it needs monsters. I have run every enemy in Tiers 1-3 multiple times. It's getting old, honestly. It's what is making me hesitant from running a 3rd campaign after one of my current ones wraps up.

Other than that, a nice box to store the cards in so they're not sliding around everywhere and getting mixed up. And I'm good.
I helped playtest some of the monsters in this. Some good stuff from good people. It was art first inspired.


I def let them know they need more monsters etc.. but I want adventures too.
 


I'm on the digital side. Haven't played an in person game in about 20 years now.

That said, the only digital tool we need is Foundry. I don't need all sorts of fancy apps to get in my way. I also don't need physical stuff though a t-shirt, plushy, and coffee mug might be nice.

I made two replies in the reddit thread that announced the survey - since that's where Darrington made a post.

My comments:

Filled that in.

Asked them to officially support Foundry. I know that's yelling into the wind, but I'm gonna do it anyway.

But was also surprised it was almost all about tools. Was hoping for a thematic survey so I could say that I want more stuff that is NOT "dark fantasy / grimdark". Give me other genres of fantasy that are more heroic or light hearted in tone, and give me some things that are not fantasy or blend fantasy with other genres (like the third party book Pistolheart, and I've seen a sci-fi book as well somewhere).
And:

Gonna add another comment here after my initial one.

No real need for digital tools outside of putting an "official" stamp on Foundry.
- We really don't need other VTTs that lack good customization given that DH isn't a game locked to a setting, but something groups build a campaign together with. We need official support for the VTTs that have the ability to be like toolkits but can also be 'new user ready to go' friendly. That's Foundry - even for Theater of the Mind folks. It's as basic or complex as someone wants it to be. Run something 'by the book' or with a huge pile of custom content and house rules and Foundry can do both extremes and everything in between.

I do NOT want monster books. Instead - I want NPC design books. Simplistic kits to take a basic 'villager' (or whatever) and plug things in to get an adversary of a chosen theme and tier.

Give me a book that takes a look an intelligent adversary design. Rather than "Monster of the week" I prefer "villain / antagonist / ally / contact" of the week.

We've got basic bandits in the core book - lets expand on that and show building all kinds of 'people' bandits at varying tiers. All sorts of 'people' adversaries.

Pathfinder did that recently with their NPC Core book - but of course that's Pathfinder and it got convoluted and complex, but still works.

And then for the non-people: animals and other things that would exist within an ecosystem. And then tools to 'weird them out' - the bear that lives in the hills outside the village stepped into a cursed glen, now it has this 'monstrosity transformation' added on. Old Man Jenson's dog got into the alchemist's shop - now it's a psycho-dog. Etc.

Likewise why I prefer Campaign Frames over campaigns. I want something that is a tool to make my own. Not premade lore drops that often don't fit my theme. This is why in the survey I picked frames and short adventures over full settings and long adventures. For adventures I want a loose kit I can drop into 1-3 sessions at most.

I have no opposition to them making physical things like special dice and GMs screens. I'm actually all for it. I wouldn't buy them but if I was playing in person I would absolutely need them. So make them - because the hobby is about split down the middle between folks like me who play online and folks who still have in person groups.
 

As a Foundry person myself, I'd def like this. I think Foundry devs seemed to be teasing last year that they were working on getting this done, but maybe it was a different system they were talking about. I know Draw Steel went from Community to Official last month. (I "know" with about 75% certainty - I could be wrong) That one is interesting since they're also doing their own VTT in Codex.
 

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