Gilladian
Adventurer
I'm not fond of the daily mechanic, but I'm even less fond of the "pool of points to track constantly" alternative. It is rife for abuse; this power costs x but is more valuable than that one that costs the same; how do these two powers work together, etc....
The only way I've ever heard dailies described that "worked" for me storywise was the idea that the fighter, for example, was constantly TRYING to push his foe, or trip him, or whatever, and this time, when he used his power, was the only time it worked, or nearly or partly worked.
The only way I've ever heard dailies described that "worked" for me storywise was the idea that the fighter, for example, was constantly TRYING to push his foe, or trip him, or whatever, and this time, when he used his power, was the only time it worked, or nearly or partly worked.