TwinPeaksGuy
Explorer
I'm a little puzzled about saving throws and damage resistance, and how they affect each other or don't.
Here's the example that lead to the question:
A (let's call it a 20 HP fireball) spell goes off, my barbarian PC is in its area of effect. He rolls and succeeds on his saving throw, so he takes half damage (10hp). Since he's bear totem and raging at the time, do I halve that again(5hp)?
In game I just took the 10, but was that correct?
Here's the example that lead to the question:
A (let's call it a 20 HP fireball) spell goes off, my barbarian PC is in its area of effect. He rolls and succeeds on his saving throw, so he takes half damage (10hp). Since he's bear totem and raging at the time, do I halve that again(5hp)?
In game I just took the 10, but was that correct?