Chris_Nightwing
First Post
Fire
Cold
Electricity
Acid
Physical
Magical
(Mental later)
Anything but sonic..
Cold
Electricity
Acid
Physical
Magical
(Mental later)
Anything but sonic..
Is that music store code for "black damage"? Seriously, I need this one explained. Makes me think of Warcraft's nonsensical "nature damage", which is something done by both lightning and poison...Sammael said:Well, Cityscape had "urban damage" or whatever it was.
I like where you're going, here. Instead of status effects that inflict either/or states, we'd have various levels of incapacitation. I'd been thinking that the way to do this was by True20-style "if you fail your saving throw by 10 or more..." mechanics, but this could work, too.Sadrik said:I agree, I hope they remove all of the "stun" like effects and convert them into something else. I think they have mentioned that somewhere too. But what do you do with hold person... Make it dex damage! 2d6 dex damage.
Sadrik said:First of all there should be no untyped damages they should all fall under one of the six groups. Please: Wotc 4e developers read this.
sadly...JVisgaitis said:You do realize that 4e probably won't have armor as DR, right?
Badkarmaboy said:The overpreassure from a blast can and does kill people just as well as shrapnel. The concussive force causes internal injuries as well as cerebral damage.
Yes I realize that is why I listed it as armor/DR rather than just DR. Whatever mechanic they institute it should follow the same principal.JVisgaitis said:You do realize that 4e probably won't have armor as DR, right?
Reaper Steve said:The primary kill mechanism of a bomb (be it a iron-cased free fall munition or an IED) is frag. At close ranges, it doesn't matter...the guy catches both the frag and the blast. But the purpose of the blast is to spread the frag at lethal speeds, which travels much further than the blast effects. Therefore, there is no reason to give a bomb 'sonic' damage. Sure, a dude that is armored from the frag can still suffer the effects of the blast, but it's still physical damage.
Only a purpose-built non-lethal stunning weapon (like a concussion grenade) should consider its damage anything other than pure physical. (But I still wouldn't call it 'sonic.')
Credibility: By training and profession, I am an authority on these types of weapons.
Yeah you guys both explained that well. In D&D there is a sonic damage type, explaining it can be kind of weird. I personally like to think of it like a sonic boom. Which in my mind barring complications is most likely non-lethal damage, like somebody beating you up. Somebody can beat you up really good and you can die from it but most likely they'll just wipe the floor with you and you will make it out alive.Badkarmaboy said:Agreed, nicely stated Reaper.
I was simply pointing out that concussive force can be lethal as well as non-lethal.
I wouldn't give a bomb sonic damage either.
I don't see a problem with a sonic damage type for spells/Su's or having said damage type deal lethal damage.