Yeah, a lot of the quotes we've seen do seem to suggest this. Damn shame. It's a tremendously common thing for folks to try to houserule, but notoriously difficult to balance correctly. A new edition of the game would be the perfect time to build in logical defense mechanics from the ground up.JVisgaitis said:You do realize that 4e probably won't have armor as DR, right?
I think that "sonic damage" isn't completely fictional, but there's definitely some uncertainty as to whether or not it can be lethal. It seems clear that sound can actually have some physical--that is, more than merely sensory--effects, but we haven't really seen anything with the raw power to cause lasting, non-ear-specific damage to a human being on dry land.Sadrik said:Yeah you guys both explained that well. In D&D there is a sonic damage type, explaining it can be kind of weird. I personally like to think of it like a sonic boom. Which in my mind barring complications is most likely non-lethal damage, like somebody beating you up.
I agree with that. With hit points being such a broad catch-all, I can easily see lethal sonic damage in fantasy terms. A shriek or cone of sound/shockwave that actually can kill is not out of place in D&D.Badkarmaboy said:I don't see a problem with a sonic damage type for spells/Su's or having said damage type deal lethal damage.
GreatLemur said:I think that "sonic damage" isn't completely fictional, but there's definitely some uncertainty as to whether or not it can be lethal. It seems clear that sound can actually have some physical--that is, more than merely sensory--effects, but we haven't really seen anything with the raw power to cause lasting, non-ear-specific damage to a human being on dry land.
I'd be willing to buy lethal sonic attacks in a fantasy or sci-fi setting, though. As Badkarmaboy pointed out, enough concussive force will damn well kill you.
I suppose vile damage could be cold damage or internal damage? Wasn't it something like- damage you can only heal naturally or without magic? And wasn't there a counterpart in the exalted book?Remathilis said:I'm seeing no love for vile damage...![]()
I don't think so and I don't own SWSE. Anyone know how it plays a role in damage?Gentlegamer said:Won't the damage types be handled by the condition track?
1) Not really; and 2) the opposite. Vile damage could only be healed magically, and even then, only on hallow'd ground.Sadrik said:I suppose vile damage could be cold damage or internal damage? Wasn't it something like- damage you can only heal naturally or without magic?