Dark Deeds On White Mountain--Game Thread

The Padre quickly removes a slender wand from his bandolier and waves it slowly over Ham-Fist. "Woden, reach down and heal this child," he intones solemnly.

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OOC: Wand is CLW.
 

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Mist, noting that The Padre & Dentmus are taking care of the wounded, she looks deeper into the crack of the wall. Her heart beats a bit faster and she takes a deep breath to cool her nerves. Never go into a place that don’t know how to get out... she remembers her instructors telling her. After taking a few minutes to inspect the crack, she looks back to the rest of the party and motions for Ka’ashawndrah to join her.

“I want you to take point..”, Mist says quietly to the Elven rogue as she motions with her head to the crevice.

Speaking load enough for the rest of the party to hear her she says “Padre, Dentmus patch up Ham-fist and let the rest of the miners take him back… We're going in…” Again she motions with her head to crack in the wall. She takes a few moments to secure any loose straps on her gear so that she does not get hung up when walking through the tight crevice. Once she’s done she waits for the rest of the party finish squaring their gear and then motions for Ka’ashawndrah to lead on.
 

At Mist's call, the Padre turns from Ham-fist for a second and looks at her. He looks at the crack in the wall, then back at Mist.

"I salute your bravery, lass, but it seems to me that most of us are a bit more stout than that crevice would allow. I would think that the better course of action would be to go to the source: The tower, above us."
 

Debris and rubble litter the ground around the crack in the wall, as if, as Heimel had said, the dragon clawed its way through the wall. Moving close, you can see that the crack is some sort of natural tunnel, a pocket of air caught when the mountain formed, the layers of rock folding over on each other.

Mist and Kah, looking even closer, and holding a torch up to look into the "fold" see that it stays about two to three feet wide and goes straight up and straight down.

It’s hard to see how far the tunnel continues because of the darkness, but also because of bends. However, you see some glittering from some of the jagged points of rock. Examining it closer you discover scales from the dragon. The tunnel-fold looks like a smaller person may be able to climb through it, but a human or dwarf would have trouble without scraping all their skin off on the jagged rocks.
 

Dentmus grumbles, irritated at taking orders from a woman. "Oh well you're alive and your limbs are still around.You'll be all right," says Dentmus to Ham-fist. What an awful name...how did he survive childhood? thinks the druid-adept to himself.

At the suggestion of going to the tower, Dentmus nods fervently. "Yes, above... please!"
 

Lars looks at Mist in astonishment and points to the crack in the wall.
"In there? I can nae fit in there woman, my bum would get stuck!"

OOC: Still computerless... : (
 

"Yes, It would appear ladies that this route is at an end. I think that we must address the sourse not the symptoms here and the tower should be our next goal." Says Haakon
 

“Perhaps you are right,” She looks back down into the crevice and then back to the rest of the squad. She accepts the better judgement of her unit in this particular scenario even though a part of her wants to go see where this demon is hiding. Being a good leader is willing to listen and to accept the ideas of those under your command… she thinks to herself. Taking point again she leads her squad back out through the cave.

-Blood
 

Farewell to the mine. For now.

Your party, with the help of the miners who were in tow, collect the bodies of Hilik and Ren, as well as the wounded Ham-Fist. As you turn to go, though, you hear a squealing and scraping noise, then a flapping noise, like a hundred maids beating out rugs at the same time. You start for your weapons and turn toward the source of the noise, the crack in the wall, only to have to throw your hands over you face and duck to avoid the thousands of bats that explode out of the crack and bowl over the party, screeching and flapping madly.

There are several moments of confusion and miners flailing around or falling to the ground, and then, with one final bat fluttering out and down the passage the way you are going, the bats are all gone.

You then hear an echoey, far-away moan come from the crack in the wall. Mist detects evil, but finds none within range. After a few tense moments of hands on hilts, the moaning drops an octave and seems to move further away. Eventually, it has died down enough that you turn your backs on it and head back towards the surface.
 

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