This is clearly answered in a sidebar in the PHB.okay, describe a cleric without a god how do they gain power? and why do they get the power that way?
This is clearly answered in a sidebar in the PHB.okay, describe a cleric without a god how do they gain power? and why do they get the power that way?
Not in the Players Handbook.This is clearly answered in a sidebar in the PHB.
So Dark Sun should have a psionic class then?It looks interesting, but it may be too sci-fi for a fantasy world (I need to reread the playtest and see) and I wasn't planning on buying that particular book.
I was saying it's not needed in 5e because of all the existing overlap--there really isn't a proper niche for it at the moment. For Voidrunner, the psion isn't competing with a bunch of other classes with the exact same abilities. With Dark Sun, non-psionicist spellcasters exist but are very rare and so don't compete either.
If it makes you feel any better, I expect the 2024 core will "update" a lot of this flavor. It might work out better for you.Not in the Players Handbook.
But Xanathars discusses a "cosmic power" including a philosophy, as a well thought out nontheistic flavor.
But unfortunately, the flavor of the Players Handbook itself is remarkably inflexible and pervasive across the entire book.
I, as one person, can't fully agree on what I want with psionics sometimes!The people who wants psionics can't even agree on what they want.
Reflavoring in 5E isn't a fight, it's extremely casual. Amd godless Clerics are explicitly supported in the text.Reread the Cleric class in the Players Handbook. Even count how many times the terms "gods" and "deities" and "clerics" occur in core rules.
Others might want to reread the Warlock class.
I refuse to fight against the official flavor in the Players Handbook.
I have tried to reflavor the Players Handbook. But it isnt workable. It is certainly not worth the effort.
That's on some given relationships, not the game which is easily refluffed, and encouraged in the books.welcome to the problems of interpersonal relationships
Yes, it is. And ot doesn't require any force.a) it is not.
b) just because you can brut force a thing to do what you want does not mean a proper thing should not be built.
Going out on a limb here, but maybe they are Psionics forcing their will on the cosmos.okay, describe a cleric without a god how do they gain power? and why do they get the power that way?
An Abberant Soul Githyanki with a couple of Feats isn't MAD or even complex.do you want to make a MAD as hell multi-class to play what you want or do you just want to play it in one class?
The flexibility and openess to imagination are precisely what D&D has going for it.No, that's what makes rpg mechanics cool, if you're into that. It is in no way what makes D&D cool.
If they can create a psion that everyone is willing to accept, first. And at this point, I doubt they're going to.So Dark Sun should have a psionic class then?
give we are talking about a leisure product which was never needed, using the word needed is utterly wrong, there is a desire for it and it does not make anything worse so it is perfectly livable to do so."Really needed" as an addition to the existing core classes.
Since nobody can agree on the way that psions should work or where their powers should even come from (e.g., should psionics be tied into the Far Realms and aberrations, like the way they've been depicted so far or not), and there's already a ton of "psionic" spells for other casters... maybe psions just aren't needed in 5e and 5e should stick to psionic archetypes and feats.
Now, psions probably should be baked into the core of 6e (maybe getting rid of or merging with sorcerers in the process, maybe finding a way to make them distinct enough to justify two classes). But at the same time, other casters should have minimal or no access to psionic spells--maybe only psions can cast telekinesis, for instance. Or perhaps each spell should have a list of how it manifests depending on the caster. Psions just have to stare at something (and have their eyes glow) to use telekinesis, while wizards summon spectral beings or giant hands a la Bigby to lift the object. At least this way, if psions use spell slots to power their abilities, they would still be distinct from other casters.
not every idea works with reflavouring besides I am not always allowed to.You don't reflavour the book. The player reflavours the class to fit their concept. That's as per rules. Whatever the fluff written for a class in the PHB the player is free (with their DMs permission) to change it. That's an example of a specific rule that beats the general rule.
they disagree on mechanics oddly not thematics and the thematics are what will sell.Since no two psionics fans can agree on what properly is, I will attempt suitably, via class with mechanics that support the fiction that inspired the concept while enabling specialties
what is sci fi or not is irrelevant.It looks interesting, but it may be too sci-fi for a fantasy world (I need to reread the playtest and see) and I wasn't planning on buying that particular book.
I was saying it's not needed in 5e because of all the existing overlap--there really isn't a proper niche for it at the moment. For Voidrunner, the psion isn't competing with a bunch of other classes with the exact same abilities. With Dark Sun, non-psionicist spellcasters exist but are very rare and so don't compete either.
give it is a social game it is not as irrelevant as you like to pretend.That's on some given relationships, not the game which is easily refluffed, and encouraged in the books.
Yes, it is. And ot doesn't require any force.
Going out on a limb here, but maybe they are Psionics forcing their will on the cosmos.
An Abberant Soul Githyanki with a couple of Feats isn't MAD or even complex.
okay so what else are they supposed to make more bloated subclasses that barely fit or all pile onto of each other?If they can create a psion that everyone is willing to accept, first. And at this point, I doubt they're going to.

(Dungeons & Dragons)
Rulebook featuring "high magic" options, including a host of new spells.