Kordeth said:It's an ice devil (gelugon), and they've pretty much always looked like that.
Holy crap! Thri-kreen are Ice Devils! Now that's a scoop.
<wander's off and buries head>
I totally don't remember those. I'm getting old.
Kordeth said:It's an ice devil (gelugon), and they've pretty much always looked like that.
Nice backstory!Silverblade The Ench said:med Stud,
I agree, I HATE the novels and 2nd boxed set etc.
Totally trashed a superb setting.
It's like in a couple of years, half the major NPcs of the Realms get permanently ganked, gah.
Refuse tO have anything to do with that, or the stupid "Official" history...blue age, halfling spaceships...oh nuts!
I juSt say it was due to the mind flayers, who wanted to put out the Sun, and thus spread psionics, so they could harvest psi power from ignorant noob races (like humans). Psionics lead to the development of defiling, which triggered massive wars as the defilers wiped out the "good guys" as they are more powerful...but they destoryed the land....and then, the mind flayers tried to put the Sun out.
They screwed up, Sun went Nova, and the gods barely managed to stop it, catastrophy destroyed the "athasian Astral Plane" and the gods, thus messing up planar connections etc etc. World got wrecked too, massive earthquakes destoryed much of the Underdark (and the mind flayers got ganked by that and feedback...though, who knows...they may have survived)
So-Uts are left over bio-weapons from the wars, designed as scorched earth wepaons, destorying metal and buildings.
Sorceror Kings are surviving defiler tyrants, who've literally become demi-god like beings and are *way* beyond the power of any PC to kill.
Surviving creatures are grealty more dangerous, due to Darwinian evolution gone mad, aided by radiation (both solar and literal, some very dirty nukes were left off, by foolish psion/defilers, as they had learned of many obscure sciences due to their enhanced brains and planar learning, great fun having characters find a glass-covered crater, muhaha!), the very nature of reality being twisted by excess powers, and the mad experimentations of war mad wizards etc...
Works for me!![]()
To be honest, I think this was because they took our feedback and decided to keep the PHB a bit more "generic". I would be willing to bet dollars to donuts that some form of Tradition / Order mechanic shows up in the Arcane Power Source companion book.Ultimatecalibur said:That info is a bit out of date. WotC_Miko mentioned a few weeks ago that Golden Wyvern was nowhere in the PHB and a Feat that called Burning Blizzard (which modifies Acid and Ice spells) showed up implying that Emerald Frost tradition had been tossed as well. So based on those two pieces of evidence it sounds like they dropped Traditions.
vagabundo said:I could not understand this at first. I finally got the boxed set some time after it had officially died. I hunted for modules that did not destroy the setting in the boxed set, I could not understand that the first module printed started to unravel the setting.
vagabundo said:I couldnt find that in the original, here is what I have from the original:
Danzauker said:Amen.
Personally, I have nothing against the ancient history of the setting as is, complete with Blue Age, Green Age, Rajaat and everything.
What I really hated that the setting as presented in the original boxed set was completely destroyed without having the possibility of exploiting it fully.
Overthrowing a sorcerer-king or killing the Dragon should be the ultimate epic deed of PCs, not the stuff of the very first novel published!!
I stand corrected. I am browsing through all my DS material currently and I'm making some mistakes about what was stated in the original box and what was changed in later supplements.
Could be that the restriction was lifted in the revised setting or in Veiled Alliance, or in Preservers and Defilers. I'll check.
vagabundo said:If WOTC does a reboot, this should be an adventure path where you get to exploit as much of the original boxed set as possible before overthrowing one of the dragon kings.
Adventure Paths sell, WOTC.
Oh and I'd prefer if most Veiled Alliances did not work with defilers, gives PCs a reason not to Defile.![]()
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