• NOW LIVE! Into the Woods--new character species, eerie monsters, and haunting villains to populate the woodlands of your D&D games.

D&D 5E Dark sun Times of change


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Init: [roll0]

When Halflings Attack! [roll1], for [roll2] damage.

Kanna crouches low, not much bigger than the skeletons for that matter, and draws her wicked curved blade. When the templars are upon them she lunges out, slashing at their knees to bring them down!
 





OOC: Yes I did notice that last night, the last time this happened the player was in jail! So we shall play on.


The combat is very short, very sweet and very one sided the pink glow of a faeries fire makes the wounded templars a easy mark.

In the last sputtering light before the templars torch burns out you can see the skeletons standing there waiting.
 

14tyqe9.jpg


Dig site
Night

“Well, that was fun,” Kimet said, wiping gray matter from her maul. “If short. They didn’t put up much of a fight.” She looked out at the skeletons. “Think they will be more of a challenge? Are they guardians, or just random?”

[sblock=Rolls & Actions]
Saves:
Action:
Move:
Bonus Action:
Free Object Interaction:
Reaction:
Conditions:
[/sblock]

[sblock=Kimet Mini Stats]
Inspiration: 0
AC: 17
HP: 29/29 HD: 2/2d12
Rage: 1/2 LR
[/sblock]
 

Into the Woods

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