Velenne
Explorer
Dukotti ("Wind Fighter")
Elven Fighter2/Gladiator(Athasian) 4
True Neutral
XP: 15,000
HP: 74
Speed: 80' Walk
AC: 20 (+5 armor, +5 Dex)
BAB: 6/1
Fort: +8 (+7 Base, +1 CON)
Reflex: +9 (+4 Base, +5 DEX)
Will: +0 (+1 Base, -1 WIS)
STR 15, DEX 20, CON 12 (11 base, +1 lvl), INT 13, WIS 8, CHA 12
Attacks:
Lotulis - +9/+9/+4 (2d4+2 primary, 2d4+1 off-hand; 20 x2)
+1 Elven Longblade (Steel) - +12/+6 (1d8+4, 2-handed; 18-20 x2)
Unarmed - +8/+3 (1d3+2; 19-20 x2)
Longblade + Unarmed - +10/+9/+4 (1d8+4 (2H), 1d3+1 (OH))
Skills:
Intimidate +10, Tumble +20, Perform +7, Balance +10, Bluff +4, Read/Write(Common), Jump +17
Feats:
1 - Wild Talent (Psionic Draw, Wild Charge; Athas.Org)
3 - Combat Reflexes (PHB)
6 - Weapon Finesse: Lotulis (PHB, Athas.org)
F1 - Ambidexterity (PHB)
F2 - Two-Weapon Fighting (PHB)
G4.EWP - Lotulis (Athas.org)
Racial Abilities: Low-light vision, Racial Skill Bonuses(+1 to Appraise, Bluff, Listen, Perform, Search, Spot), Elven Longsword Finesse, Temperature Resistance, Elf Run
Class Abilities: Fighter Bonus Feats - 2WF, Ambi.
Gladiator - Always Armed, Improved Crit: Unarmed Strike, Arena Guile, Master of Weapons +1, Exotic Weapon Proficiency (Lotulis)
Languages: Common(Can read and write), Elven, Dwarven
Gear:
+1 Elven Longblade (Steel) - 2,000 (Athas.org, PsiHB)
+1 Studded Leather of Light Fortification - 4,000 (Athas.org, PsiHB)
Buckler (Athas.org, Free)
Skin of Nimbleness - 2,000 (PsiHB)
Boots of Striding and Springing - 2,500 (DMG)
Ring of Sustenance - 2,500 (DMG)
Backpack with Waterskin
One Day's Trail Rations
Bedroll
Sack
Flint & Steel
Total: 13,000
Treasure: 0 cp
Background and Description:
Dukotti was born into the relatively small Swiftwing tribe. His incredible agility and swiftness developed early, lending him an honored place among the other adolecents. His father, Dotharak, also one of the quickest elves in the tribe, took great pride in the boy. However, the elf had a tendency to over-gamble and while the tribe was trading in Urik, he lost a hefty sum in the gladitorial arenas...a sum he could not pay.
Having fixed the combat and offered the bet to the elf in the first place, Truvo Xoccup (a human noble) was granted by law his choice of Dotharak's possesions. But the elf was too proud and attempted to flee the city with all he had. A battle with the noble's guards and several templar ensued. The streets were bloodied on both sides that day, but Xoccup claimed his prize, the elf's young son. Having seen thousands of gladiators in his time, the noble knew a talent when he saw it.
Dukotti trained with the noble's weapon masters and gladiators for nearly a year before his first combat. Xoccup wanted this talented elf to earn him real money, not die like the rest of the fodder he had plenty of. Luckily for both of them, Dukotti was true to his namesake. His speed and grace with the elven longsword was astounding. The noble lavished the boy with many rewards, including his father's blade, Silk, a steel elven longsword that whistled through the air like a wild zephyr.
Throughout his five years as a gladiator, Dukotti made no true friends. He would have trusted only his tribe, but Xoccup assured him that they had been hunted down and slaughtered by Hammanu's templars for defying his laws. The elf had resigned himself to the fate of the gladiator until he overheard another gladiator saying that he had overcome a Swiftwing elf only a few days earlier. He decided then that he had had enough of fighting for someone else. He would do his own fighting, he would run the plains again, he would be free.
Dukotti plotted with a few of the other gladiators and together, they managed to break free into the streets of Urik. The templars decended quickly, however, and Dukotti was saved only by his blinding speed. He ran, and he didn't stop running until he reached the outskirts of Kalidnay.
Finally free, Dukotti is unsure of where to go next. He is utterly taken with whatever new facets of freedom he happens to take a fancy to at any moment. Perhaps he will find a new tribe or even his old tribe should they still exist. But for now, he is enjoying every breath of freedom.
Dukotti's enormous frame (he stands nearly seven feet tall) lends itself to great strength despite his lean appearance. As all of Xoccup's slaves were bald to display the House branding on their head, Dukotti tends to wear a hood or helmet to cover the patchy red hair that is still regrowing around the mark. All of his movements and gestures are fluid and quick -even mundane actions like walking or scratching his arm. He weilds his father's longsword and the Lotulis with alarming speed and accuracy, combining attacks into long, graceful maneuvers that dazzle the opponent into making mistakes, and wow any audience that may be around.
The elf gravitates toward whatever happens to grab his attention at the moment and devotes only a few seconds before moving on. Dukotti's short attention span, combined with his untrusting demeanor and fickle moods, offset his otherwise charming smile and rugged good looks.
Elven Fighter2/Gladiator(Athasian) 4
True Neutral
XP: 15,000
HP: 74
Speed: 80' Walk
AC: 20 (+5 armor, +5 Dex)
BAB: 6/1
Fort: +8 (+7 Base, +1 CON)
Reflex: +9 (+4 Base, +5 DEX)
Will: +0 (+1 Base, -1 WIS)
STR 15, DEX 20, CON 12 (11 base, +1 lvl), INT 13, WIS 8, CHA 12
Attacks:
Lotulis - +9/+9/+4 (2d4+2 primary, 2d4+1 off-hand; 20 x2)
+1 Elven Longblade (Steel) - +12/+6 (1d8+4, 2-handed; 18-20 x2)
Unarmed - +8/+3 (1d3+2; 19-20 x2)
Longblade + Unarmed - +10/+9/+4 (1d8+4 (2H), 1d3+1 (OH))
Skills:
Intimidate +10, Tumble +20, Perform +7, Balance +10, Bluff +4, Read/Write(Common), Jump +17
Feats:
1 - Wild Talent (Psionic Draw, Wild Charge; Athas.Org)
3 - Combat Reflexes (PHB)
6 - Weapon Finesse: Lotulis (PHB, Athas.org)
F1 - Ambidexterity (PHB)
F2 - Two-Weapon Fighting (PHB)
G4.EWP - Lotulis (Athas.org)
Racial Abilities: Low-light vision, Racial Skill Bonuses(+1 to Appraise, Bluff, Listen, Perform, Search, Spot), Elven Longsword Finesse, Temperature Resistance, Elf Run
Class Abilities: Fighter Bonus Feats - 2WF, Ambi.
Gladiator - Always Armed, Improved Crit: Unarmed Strike, Arena Guile, Master of Weapons +1, Exotic Weapon Proficiency (Lotulis)
Languages: Common(Can read and write), Elven, Dwarven
Gear:
+1 Elven Longblade (Steel) - 2,000 (Athas.org, PsiHB)
+1 Studded Leather of Light Fortification - 4,000 (Athas.org, PsiHB)
Buckler (Athas.org, Free)
Skin of Nimbleness - 2,000 (PsiHB)
Boots of Striding and Springing - 2,500 (DMG)
Ring of Sustenance - 2,500 (DMG)
Backpack with Waterskin
One Day's Trail Rations
Bedroll
Sack
Flint & Steel
Total: 13,000
Treasure: 0 cp
Background and Description:
Dukotti was born into the relatively small Swiftwing tribe. His incredible agility and swiftness developed early, lending him an honored place among the other adolecents. His father, Dotharak, also one of the quickest elves in the tribe, took great pride in the boy. However, the elf had a tendency to over-gamble and while the tribe was trading in Urik, he lost a hefty sum in the gladitorial arenas...a sum he could not pay.
Having fixed the combat and offered the bet to the elf in the first place, Truvo Xoccup (a human noble) was granted by law his choice of Dotharak's possesions. But the elf was too proud and attempted to flee the city with all he had. A battle with the noble's guards and several templar ensued. The streets were bloodied on both sides that day, but Xoccup claimed his prize, the elf's young son. Having seen thousands of gladiators in his time, the noble knew a talent when he saw it.
Dukotti trained with the noble's weapon masters and gladiators for nearly a year before his first combat. Xoccup wanted this talented elf to earn him real money, not die like the rest of the fodder he had plenty of. Luckily for both of them, Dukotti was true to his namesake. His speed and grace with the elven longsword was astounding. The noble lavished the boy with many rewards, including his father's blade, Silk, a steel elven longsword that whistled through the air like a wild zephyr.
Throughout his five years as a gladiator, Dukotti made no true friends. He would have trusted only his tribe, but Xoccup assured him that they had been hunted down and slaughtered by Hammanu's templars for defying his laws. The elf had resigned himself to the fate of the gladiator until he overheard another gladiator saying that he had overcome a Swiftwing elf only a few days earlier. He decided then that he had had enough of fighting for someone else. He would do his own fighting, he would run the plains again, he would be free.
Dukotti plotted with a few of the other gladiators and together, they managed to break free into the streets of Urik. The templars decended quickly, however, and Dukotti was saved only by his blinding speed. He ran, and he didn't stop running until he reached the outskirts of Kalidnay.
Finally free, Dukotti is unsure of where to go next. He is utterly taken with whatever new facets of freedom he happens to take a fancy to at any moment. Perhaps he will find a new tribe or even his old tribe should they still exist. But for now, he is enjoying every breath of freedom.
Dukotti's enormous frame (he stands nearly seven feet tall) lends itself to great strength despite his lean appearance. As all of Xoccup's slaves were bald to display the House branding on their head, Dukotti tends to wear a hood or helmet to cover the patchy red hair that is still regrowing around the mark. All of his movements and gestures are fluid and quick -even mundane actions like walking or scratching his arm. He weilds his father's longsword and the Lotulis with alarming speed and accuracy, combining attacks into long, graceful maneuvers that dazzle the opponent into making mistakes, and wow any audience that may be around.
The elf gravitates toward whatever happens to grab his attention at the moment and devotes only a few seconds before moving on. Dukotti's short attention span, combined with his untrusting demeanor and fickle moods, offset his otherwise charming smile and rugged good looks.
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