FitzTheRuke
Legend
You wouldn't believe how often I am frustrated by players holding a sword, a shield, and "oh yeah, a torch!"Lighting will be a thing! I know right.
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You wouldn't believe how often I am frustrated by players holding a sword, a shield, and "oh yeah, a torch!"Lighting will be a thing! I know right.
It usually gets forgotten about.I don't understand why people feel that way about DV, though. PHB 183 is pretty clear about the rarity of dim light that can be turned into bright light conditions by DV. Usually the best you're going to get out of DV is dark-to-dim which is still Disadvantage. Do most people not rule Disadvantage on attack rolls in dim light?
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In dim light conditions, I understand the rules to require a WIS(Per) check to see specific things.There is no disadvantage on attack rolls in dim light. But there is disadvantage on perception. -5 to passive. Have fun blundering into traps!
I go one further and say that you can't read with DV.
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In dim light conditions, I understand the rules to require a WIS(Per) check to see specific things.
If you fail the check to see the target, then you can't see the target and thus you have Disadvantage on the attack. That's how I read it, anyway.
I *might* lower the DC of the check in melee, but the definition of dim light conditions in the PHB is pretty specific, so I'm definitely not waiving it for ranged attacks."Specific things" does not include someone you are fighting. It's to spot things that might not be obvious. Anything moving would not be included.
But, whatever the DM wants to do, I'm not picky.
I *might* lower the DC of the check in melee, but the definition of dim light conditions in the PHB is pretty specific, so I'm definitely not waiving it for ranged attacks.